The Sausage Factory

The Sausage Factory is an interview-based podcast that lifts the lid on the makers of video games.

It is often said by video game developers that the act of making games is not as nearly as interesting as actually playing them. So much so that many even liken it to a sausage factory in that while sausages are great, the act of making them is something no one should ever bear witness to.

The Sausage Factory podcast aims to disprove this view by bringing the video game audience to the creators of the titles they love to play by interviewing developers. Split into two halves, the first delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing. The second half covers what game they are currently working on and the thought processes behind its development. So, if you really want to hear about a game in full undiluted detail then you have found the right podcast.


The Sausage Factory Episode 49: Defiant Development

04/Mar/2015

Hand of Fate by Defiant Development

The Sausage Factory Episode 48: Chilled Mouse

20/Feb/2015

Warhammer Quest for PC ported by Chilled Mouse

The Sausage Factory Episode 45: Lucid Studios

10/Dec/2014

Geometry Wars 3 Dimensions by Lucid Studios

The Sausage Factory Episode 44: Deco Digital and Bevel Studios

25/Nov/2014

Pneuma Breath of Life by Deco Digital and Bevel Studios

The Sausage Factory Episode 43: Daniel Linssen

17/Nov/2014

The Sun and Moon by Daniel Linssen

The Sausage Factory Episode 42: Frima Originals

12/Nov/2014

Chariot by Frima Originals

The Sausage Factory Episode 41: Timbre Interactive

07/Nov/2014

Sentris by Timbre Interactive