EGX Rezzed 2016: Binaries

First Look Posted 29|Apr by
EGX Rezzed 2016: Binaries

Balls!

Upon first encounter with Binaries one can incorrectly assume it's one of those 'let's control two things at once with two thumb sticks' games that have been reasonably popular of late. While it is true that in Binaries the player does control two objects at the same time, they do so via the use of a single developer Ant Workshop for coming up with something so mind-bogglingly difficult to fathom.
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EGX Rezzed 2016: Assault Suit Leynos

First Look Posted 28|Apr by
EGX Rezzed 2016: Assault Suit Leynos

Mech suits forever!

Japanese anime and giant robots are two things that apparently cannot be parted from one another. Assault Suit Leynos from Dacue Software is an excellent demonstration of that very fact as it is a PS4 game that actually looks not too dissimilar to a SNES game (barring the fact that there are a lot of sprites on the screen at the same time, moving very quickly and there is not a single hint of flickering to be seen anywhere).
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EGX Rezzed 2016: Alienation

First Look Posted 26|Apr by
EGX Rezzed 2016: Alienation

'Splode!

The thrill of blowing things up with your friends has never really stopped being a fun thing in the realm of videogames. Alienation is a game I stumbled upon at Rezzed 2016 in the PlayStation area, tucked away alongside the myriad VR demo units that dominated Sony's presence at the show.
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Sherlock Holmes: The Devil's Daughter

Preview Posted 22|Apr by
Sherlock Holmes: The Devil's Daughter

A deep dive into the world of Holmes

The shear amount of material the Sherlock Holmes novels have generated can only possibly be overshadowed by the output of Tolkien. So it came as little surprise to me when I discovered that Sherlock Holmes: The Devil's Daughter was the eighth game to be made by Ukrainian developer Frogwares that is based on the fictional detective.
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Dark Souls III

Review Posted 19|Apr by
Dark Souls III

Another classic

A sense of regret hit me like a ton of bricks as I died to the first boss in Dark Souls III.

“Why am I doing this to myself again?”

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Overwatch

Preview Posted 15|Apr by
Overwatch

We take the console version for a spin

I've been playing in the closed beta for Overwatch over the past few months on the PC and have been enjoying it immensely. So, when I was invited to play the console version I was both excited and hesitant. Excited because I wanted to see how Overwatch played on consoles, and hesitant as I wanted to see how it compared to the mouse and keyboard controls I had grown very used to on the PC. Thankfully my hesitancy faded away quickly as I delved into what has become a regular haunt for me due entirely at Blizzard's mastery at making ridiculously polished games that, for me at least, never fail to disappoint.
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Megaton Rainfall

First Look Posted 12|Apr by
Megaton Rainfall

A superhero game that really goes for it

Developer: Pentadimensional Games
Format: Windows PC

There have been many superhero games that have appeared on some screen or another. Very few seem to capture the spirit of actually being an all-powerful being, leaning on the trope of just throwing hundreds of enemies at the player and letting them decimate them with a few carefully timed button presses.
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Trackmania Turbo

Review Posted 8|Apr by
Trackmania Turbo

Seriously hardcore

Take one look at Trackmania Turbo and you might think that it's a game that doesn't take itself too seriously. The colourful environments, cartoonish cars and rollercoaster tracks give off the impression that the series is more about flashing lights and lightning-fast speed than it is about driving, but you'd be completely wrong. This is the most hardcore racing game I've ever played.
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Hyrule Warriors: Legends

Review Posted 5|Apr by
Hyrule Warriors: Legends

Big action made smaller

Prior to playing the original Hyrule Warriors on the Wii U I had always, rather stupidly, looked down on the Dynasty Warriors series. I know the games have an enormous following, but to me it always looked simplistic, repetitive and dull. I could not see why fighting against wave after wave of identical enemies on visually sparse battlefields could offer any lasting entertainment.
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Town of Light

Review Posted 1|Apr by
Town of Light

A haunting game that opens your eyes to mental health issues

After watching the trailer for Town of Light, I knew I was interested. I'm incredibly interested in scary games, but I normally reserve them for spectating only as I'm not particularly brave. However, Town of Light looked to be just the right amount of creepy for me to play it. I remember reading somewhere that it was not a 'jump-scare' game, but was more of a psychological journey, which suited me fine - I recently played Layers of Fear, and that had enough jump-scares to set me for life.
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Tom Clancy's The Division

Review Posted 22|Mar by
Tom Clancy's The Division

Ubisoft guns for Destiny

Play The Division for a few hours and you'll think you've got the gist of it.

You haven't, but you'll think you have.

At first it feels like a basic cover shooter with a layer of RPG added on top. You go from mission to mission, shoot people and replace whatever you're using with whatever you've picked up. The little numbers that pop out of enemies when you shoot them get bigger, you feel good for a bit and then you move on.
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The Legend of Zelda: Twilight Princess HD

Review Posted 15|Mar by
The Legend of Zelda: Twilight Princess HD

Weird and very Zelda

When The Legend of Zelda: The Wind Waker was first shown prior to its 2003 release, it is safe to say that the reaction was not wholly positive. The cel-shaded graphics, colourful world and ‘kiddy’ Link were not what was expected of a sequel to the genre-defining Ocarina of Time.
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Far Cry Primal

Review Posted 7|Mar by
Far Cry Primal

You've got to admit, it's pretty brave to set your long running first-person shooter series in a time that means that you can't use guns. Although your weaponry has never been the focus in previous Far Cry games, it's hard to imagine the game being successful without any bullets flying.
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Bravely Second: End Layer

Review Posted 3|Mar by
Bravely Second: End Layer

The 3DS is where turn-based RPGs have been hiding out

Fans of the old turn-based Final Fantasy games lament the lack of this style of game, but if only they would look to the Nintendo 3DS they would find the distillation off all that is great in turn-based JRPGs! Bravely Default: Flying Fairy was a wondrous thing. Many of us feared it would be a one-off, but the good people at Square Enix and Silicon Studio have answered our prayers with Bravely Second: End Layer!
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Mayan Death Robots

First Look Posted 25|Feb by
Mayan Death Robots

Ancient death from above

There was a very strange cartoon that I used to watch called The Mysterious Cities of Gold. It was a very confusing show that had my young head spinning when I watched it. Thanks to the Internet I have now figured out what in earth was going on in that show, and it was quite bonkers if the synopses I've read are anything to go by. I'm sharing this memory with you as I cannot help myself thinking about it when I play Mayan Death Robots thanks to its setting and theme.
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