Worlds Adrift

Preview Posted 16|May by
Worlds Adrift

Become a DIY sky pirate

The elevator pitch for Bossa Studios' Worlds Adrift is thus - you come round on a floating island with little to no knowledge of what's going on and must scavenge materials and learn from your surroundings to build an airship. Armed with basic tools you head out into endless skies to explore the remnants of a shattered world by constantly upgrading your ship and discovering new knowledge to help you on your way.
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Burly Men at Sea

Review Posted 10|May by
Burly Men at Sea

Manly men in a small world

Burly Men at Sea is a rather difficult game to discuss. As has no doubt already be noted by others who have experienced it, there is very little 'game' of which to speak.

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Manticore: Galaxy on Fire

Review Posted 3|May by
Manticore: Galaxy on Fire

A solid space combat game for the Switch

I dropped off the mobile gaming scene a few years ago during the rise of Clash of Clans and the wholesale shift to the free-to-play with in-app purchases model of payment. I was never a fan of this, having always been concerned that it would lead to a change in game design, a shift back to the old arcade model whereby titles were engineered so that players would feel the need to continuously pay so that the experience would continue.
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Elea

First Look Posted 26|Apr by
Elea

Weird and undercooked

Putting a game in to Early Access can be both a blessing and a curse for development. On one hand it can help iron out bugs and find what players like or dislike about a project, but it can also lead to my reaction to Elea.

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Suda51 on Travis Strikes Again

Interview Posted 24|Apr by
Suda51 on Travis Strikes Again

Goichi Suda chats the Switch, games characters talking to game characters, unlocking the Joycon

Travis Strikes Again is the third game in the No More Heroes series that centres on the exploits of Travis Touchdown, an irreverent anti-hero who is very much aware that he is a video game character. Travis Strikes Again was on show at EGX Rezzed 2018 and Chris O'Regan, host of The Sausage Factory podcast, spoke to Suda51, the game's director at the show.
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Far Cry 5

Review Posted 19|Apr by
Far Cry 5

Near post-apocalypse

The older I get the less excited I get about new games coming out.

Don't get me wrong, I can still be turned into a jibbering mess once in a while. The first time Nintendo showed us what Mario could do with his hat in Super Mario Odyssey had me punching there air and screaming "OH MY GOD HE CAN CHUCK IT ON A DINOSAUR" in front of my wife and child.
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Yakuza 6: The Song of Life

Review Posted 12|Apr by
Yakuza 6: The Song of Life

A fitting end of an era

Despite only recently engaging with the Yakuza series, I have to admit that I approached this sixth entry with trepidation. I was well aware that this game would see the end of Kiryu Kazama's story and having grown extremely attached to him over the two games I have played, I was not looking forward to this prospect.
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The Council Episode 1

Review Posted 6|Apr by
The Council Episode 1

New territory for narrative adventure

When the first series of Telltale's The Walking Dead appeared back in 2012, it felt like the start of a renaissance of point and click style adventure games, a genre long considered a niche interest following its implosion in the late 90s.

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The Fall Part 2: Unbound

Review Posted 26|Mar by
The Fall Part 2: Unbound

AI and the human condition

Cautionary tales about Artificial Intelligence are always fun because they lay bare our own insecurities as a species and The Fall Part 2: Unbound gives us reason to side with the AI.

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Gravel

Review Posted 20|Mar by
Gravel

Driving straight into a gap in the market

Gravel is a weird one.

At first I saw the gap in the market that I thought it was trying to fill. The current generation of games consoles are crying out for an arcade, off road racer. Something along the lines of Motorstorm. A game that can take the idea of cross country racing and play around with it.
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Sword Art Online: Fatal Bullet

Review Posted 9|Mar by
Sword Art Online: Fatal Bullet

and Kirito's fatal mullet

There will be a day when I am not disappointed in a Sword Art Online game, today is not that day. The latest, Fatal Bullet, set during the Gun Gale Online arc makes a lot of the same mistakes the other SAO games make measured against the direction I wish the franchise took as games.
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Shadow of the Colossus

Review Posted 1|Mar by
Shadow of the Colossus

A classic with good bones

Of all the games that I have played over the last few years, Shadow of the Colossus is possibly one of the most difficult for me to write about. The game has a storied history. It was first released on the PlayStation 2 towards the end of its lifespan, before being re-released in an updated form on the PlayStation 3. I only had a PlayStation 2 for a short while and I never owned a PlayStation 3. I have fond memories of ICO and I very much enjoyed The Last Guardian, despite its faults.
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Kingdom Come: Deliverance

Review Posted 27|Feb by
Kingdom Come: Deliverance

A medieval revenge sim

Beauty can easily be found in the ordinary. For anyone who grew up in rural surroundings much of Warhorse's Kingdom Come: Deliverance will be familiar; rough country lanes, the plants growing wild alongside fields of grain, the hush of the forest and burble of becks are all familiar and help ground the historical events portrayed in the game.
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Original Journey

First Look Posted 16|Feb by
Original Journey

A morally challenging story of potatoes

It's not often I get called upon to write about sentient root vegetables using exo suits to fight against their enemies, but here I am. Original Journey is an action adventure game that places the fate of the Ato race into hands of the player as they try to gain control of a source of power on a distant planet to prevent their own demise.
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No Heroes Here

First Look Posted 13|Feb by
No Heroes Here

Just the other guys

The Stranglers once sang about there being no more heroes. A rather dark song, it tells the tale of how once-charismatic figures dominated the world only to be replaced with those who barely deserve the title of 'human being'. This is not true of course, as in reality we're all heroes really and No Heroes Here exemplifies this premise. A co-op game by Mad Mimic Interactive that has players mount a defence against a rampaging horde with only the court jester and cook to lend a hand to arm the cannons!
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