Yakuza Zero

Review Posted 13|Feb by
Yakuza Zero

Dodging Shenmue comparisons...

It's really hard for me to talk about Yakuza without mentioning Yu Suzuki's Shenmue, but I'm going to try, largely because comparisons, at this point, are largely superficial.

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Poochy & Yoshi’s Woolly World

Review Posted 10|Feb by
Poochy & Yoshi’s Woolly World

Cutting to the fluff

I missed out on Yoshi's Woolly World when it was released on the Wii U. I have never been a particularly big fan of the series and have rather bitter memories of the Nintendo 64 release back in 1998. I had played the excellent Super Mario World 2: Yoshi's Island and was expecting a game of similar scope. I quickly found out that the game was significantly shorter, extremely easy and so 'cute' that I found the artistic style made me feel nauseous.
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Mantis Burn Racing

Preview Posted 6|Feb by
Mantis Burn Racing

Old school arcade racing

There’s nothing quite like hitting a corner in a driving game and just nailing it, so that you know that you decelerated and punched the accelerator just at the right moment. That is the very feeling Mantis Burn Racing is built around, at least that’s what I felt when I discovered it at EGX.
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Tales of Berseria

Review Posted 27|Jan by
Tales of Berseria

Tales of Berseria could well have been the final stroke. If it had been lacking or dull I was prepared to turn away from this franchise and never look back. I've been disappointed with the last two Tales games so how did the latest measure up?

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Super Mario Maker 3DS

Review Posted 26|Jan by
Super Mario Maker 3DS

The Wii U's twilight years were filled with a number of really excellent games. Unfortunately, because of the low user base most of these games have reached a rather small audience. This is a shame as titles like Hyrule Warriors, Yoshi's Woolly World and Super Mario Maker really deserved to be played by a wider audience.
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Fate/Extella: The Umbral Star

Review Posted 20|Jan by
Fate/Extella: The Umbral Star

A handheld title that's too big for its boots

Oh, boy. I have limited exposure to the Fate/ franchise, mostly through the various anime series. They all follow a set of rules - A war for the Holy Grail, magicians who can summon and command beings loosely based on historical figures to fight for them, a fairly decent story and some of the best fight sequences in anime thanks to Studio Ufotable.
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Nintendo Switch Hands-On: The Ups, The Downs, The Games

First Look Posted 16|Jan by
Nintendo Switch Hands-On: The Ups, The Downs, The Games

Mario Kart 8 Deluxe, 1-2-Switch and ARMS

Maybe it was because it was five in the morning, but after Nintendo's Switch presentation video was aired on Friday, I was pretty disappointed.

I had high hopes for the console and was more excited about the Switch than I have been over anything Nintendo has done for a long time. It had become a company that had fallen out of touch with what gamers wanted. Nintendo's lack of understanding of how people expect online gaming to work, the drip feeding of games rather than constantly keeping you booting up its systems and its lack of third-party support were all things that annoyed me about the Wii U.
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Games of the Year 2016: Uncharted 4

Feature Posted 5|Jan by
Games of the Year 2016: Uncharted 4

A triumphant send-off

I always find writing these things hard because of how many great games I play over any given twelve month period. When I write reviews for games I lean towards being overly critical with certain franchises because they can do better and their fans deserve better, but sometimes I'll either avoid or decline reviewing a certain game because I want to enjoy it as a fan.
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The Last Guardian

Review Posted 4|Jan by
The Last Guardian

A weird parenting sim

I stand before you as a man who has completed the computer game The Last Guardian.

OK, I'm not usually this grandiose with my review intros but this is a big deal. The Last Guardian is a game that Team Ico fans have been waiting for since they saw that weird ending to Shadow of the Colossus back in 2006. It's a game that was supposed to be released on the PS3. A game that was officially announced in 2009.
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Games of the Year 2016: Titanfall 2

Feature Posted 1|Jan by
Games of the Year 2016: Titanfall 2

A big, bold step forward

No surprises from me this year.

In a year that's been full of absolute quality it's Titanfall 2 that shines the brightest. It's a game that takes what it Respawn did in the original and improves on it in almost every way resulting in something that is so fun to play that it's incredibly difficult to turn off.
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Games of the Year 2016: Rez Infinite

Feature Posted 30|Dec by
Games of the Year 2016: Rez Infinite

A standout VR experience

My game of 2016 is a bit of a cheat as it's re-hash of a 14-year-old game that has been given new life thanks to PSVR. That game being Rez Infinite. It was, is and shall remain my favourite VR game I have played this year and I have enjoyed quite a few!
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Games of the Year 2016: Hyper Light Drifter

Feature Posted 28|Dec by
Games of the Year 2016: Hyper Light Drifter

A blasted neon world

Hyper Light Drifter is not particularly technically accomplished. Nor is the game design particularly original. Hell, it's not even slightly original.

I mean really, if we're going to be honest, it's Zelda with less interesting mechanics. And yet...

And yet and yet and yet...

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Games of the Year 2016: Paper Mario Colour Splash

Feature Posted 26|Dec by
Games of the Year 2016: Paper Mario Colour Splash

A bit of light in a bleak year

Choosing game of the year is always difficult, but it's particularly hard this year because despite all the doom and gloom brought about by world events 2016 has been a stellar year for game releases.

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Watch_Dogs 2

Review Posted 19|Dec by
Watch_Dogs 2

A big step up

The hype for Watch_Dogs 2 was relatively low key. After a big E3 reveal that took several visual cues from the first appearance of Grand Theft Auto V Ubisoft was rather quiet. This is perhaps understandable, given the rather negative reception that the original game, which was promoted heavily, received. Watch_Dogs promised a lot - a new open-world city based on the city of Chicago with a story that would reflect real world developments in technology and explore the intersection between growing authoritarianism and corporate profits.
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Sword Art Online: Hollow Realization

Review Posted 15|Dec by
Sword Art Online: Hollow Realization

A mixed bag - especially for the fans

I haven't played the other Sword Art games, but I am a massive fan of the show so I went in to the game fairly sure I could pick up where it was in the timeline. I was wrong.

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