Level Up: F1 2015

Preview Posted 17|Apr by
Level Up: F1 2015

The F1 game Codemasters has always wanted to make

Ever since Codemasters gained the F1 license in 2008 they've been releasing games based on it annually across a whole raft of formats from the previous generation. Namely PSP, Wii, PS3, Xbox 360, PS Vita and iOS, with only the Windows PC version showing off the full visual splendour of the cars that hurtle around the track.
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Level Up: Tales of Zestiria

Preview Posted 16|Apr by
Level Up: Tales of Zestiria

Brave new (open) world

Ever since I played Tales of Symphonia on the Gamecube I've been somewhat drawn to the 'Tales' series of games that have sometimes, but not often enough, appeared in Europe. While the main titles have appeared outside of Japan, only a handful of the spin-off titles have been released in Europe.
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Rezzed Round-Up: Carmageddon, Convoy and Guild of Dungeoneering

Preview Posted 15|Apr by
Rezzed Round-Up: Carmageddon, Convoy and Guild of Dungeoneering

The view from the floor at EGX Rezzed 2015

Tireless reporter and Sausage Factory host Chris O'Regan has been abroad again, haunting the halls of Rezzed and playing anything he could get his paws on. Below we've got the first three previews from his time spent taking a whistlestop tour of the best indie games EGX Rezzed 2015 had to offer...
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Level Up: Naruto Shippuden: Ultimate Ninja Storm 4

First Look Posted 13|Apr by
Level Up: Naruto Shippuden: Ultimate Ninja Storm 4

Things get weird

I'm going to be the first admit to not being at all familiar with the world of Naruto. Japanese anime has always left me somewhat cold as it seems to follow the same basic traits of big explosions, people grimacing, bulging eyeballs and nonsensical and disjointed stories that feature characters who act inconsistently while jumping through giant plot holes.
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Bloodborne

Review Posted 10|Apr by
Bloodborne

A worthy heir to Dark Souls?

I don’t really know where to begin.

Writing about Bloodborne is pretty daunting. It’s huge, challenging and is so deep that the majority of the lore surrounding the game’s many locations, characters and enemies are still a mystery.

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Solarix

Preview Posted 9|Apr by
Solarix

A sci-fi stealth-'em-up

Modern videogames have a tendency to want to guide you through every system they possess before unleashing you upon their world - 'hand-holding'. The thinking behind this is understandable - developers want people to be able to fully experience their product with as little frustration as possible.

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Rezzed Round-Up: Aerobat, Alone and Beacon

Preview Posted 7|Apr by
Rezzed Round-Up: Aerobat, Alone and Beacon

The view from the floor at EGX Rezzed

Tireless reporter and Sausage Factory host Chris O'Regan has been abroad again, haunting the halls of Rezzed and playing anything he could get his paws on. Below we've got the first three previews from his time spent taking a whistlestop tour of the best indie games EGX Rezzed 2015 had to offer...
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Etherium

Review Posted 3|Apr by
Etherium

An old friend, trying to look all grown up

If I discovered a magical space egg, my first instinct would not be to try and harvest it for energy, but apparently the denizens of the Etherium universe don't think like me and the battle to harvest the eggs has led to a galactic war in this new RTS.
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Bloodborne

Feature Posted 2|Apr by
Bloodborne

The first few hours...

I don’t think I’ve ever felt as nervous booting up a game as I did the first time Bloodborne went into my PS4.

Part of it was down to expectation. Despite being initially resistant to the pull of Dark Souls, when the game was done it instantly made its way into my top ten games of all time. Anything short of the same will leave me feeling disappointed.
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Guild Wars 2: Heart of Thorns - Part Two

Interview Posted 31|Mar by
Guild Wars 2: Heart of Thorns - Part Two

A deep dive with Isaiah Cartwright and John Corpening

Guild Wars 2 has been a phenomenal success since its launch in August of 2012 and developer Arenanet has promised to keep producing content for it long after its release.

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Toukiden: Kiwami

Review Posted 30|Mar by
Toukiden: Kiwami

Life in an age of demons

Toukiden: Age of Demons was a release for the Playstation Vita. Toukiden: Kiwami is a mix of remaster and sequel, it contains the content of the original game with enhanced graphics and mechanics, plus a story that goes beyond the original game's conclusion.

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Xenoblade Chronicles 3D

Review Posted 26|Mar by
Xenoblade Chronicles 3D

Is the extra dimension worth it?

Xenoblade Chronicles 3D has me in a bit of a quandary. I never played it on the Wii - by the time it had come out I had already sold off that platform and moved on - but Xenoblade remained a game I regretted not getting to play. That was five years ago, and now the JRPG is being released on the New Nintendo 3DS.
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Guild Wars 2: Heart of Thorns - Part One

Interview Posted 24|Mar by
Guild Wars 2: Heart of Thorns - Part One

A deep dive with Isaiah Cartwright and John Corpening

Guild Wars 2 has been a phenomenal success since its launch in August of 2012 and developer Arenanet has promised to keep producing content for it long after its release.

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I'm too old for this sh*t

Feature Posted 20|Mar by
I'm too old for this sh*t

OlliOlli 2 and the mature gamer

This week I was supposed to be reviewing OlliOlli 2: Welcome to Olliwood on the PS Vita and PS4. Now I really loved the first OlliOlli and I even had the developers on as guests for The Sausage Factory podcast so the sequel was welcomed by me (and many others going by the reception it's getting).
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Besiege

Preview Posted 12|Mar by
Besiege

Unleash your inner medieval psycopath

Oh, Besiege, let me count the ways in which you turn me in to a medieval Machiavellian mass murderer!

Let's reverse for a second, Besiege is an Early Access game on Steam (at time of writing it sits on a 0.0.3 version number) that gives you a scenario - destroy this, get here, deliver this... kill all of the sheep - and tasks you with building a medieval murdering machine to accomplish it.
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