Dragon Quest VII: Fragments of the Forgotten Past

Review Posted 22|Sep by
Dragon Quest VII: Fragments of the Forgotten Past

Rescued from a forgotten console

I have something of a love/hate relationship with Japanese RPGs. I love the idea of the epic stories, building a team, customising them and exploring a new world. However, I often hate the gameplay loop of interminable grinding to make my character's numbers go up enough so that they can be victorious against larger enemies. It is this mechanic that always killed JRPGs for me. It felt artificial, and frankly rather dull.
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PES 2017

Review Posted 20|Sep by
PES 2017

Konami scores a cracker

PES fans have had a lot to crow about in recent years.

The series has started to find its feet again. PES 2015 showed a glimpse of fight and PES 2016 took a huge step forward in offering a genuine alternative to FIFA. However, as good as those games were they still had a lot of hurdles in the way.
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The Sausage Factory Video Edition: Talisman: The Horus Heresy

Interview Posted 20|Sep by
The Sausage Factory Video Edition: Talisman: The Horus Heresy

Episode 102: Nomad Games

The board game Talisman has been in existence in some form or another for over 30 years, so it should come as little surprise to see it appear in a digital form on both computer and tablet formats.

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PAX West: Dawn of War III

Preview Posted 13|Sep by
PAX West: Dawn of War III

FOR THE EMPERROOROORORORRRRRRRORORAAAAGH!

FOR THE EMPERROOROORORORRRRRRRORORAAAAGH!

*cough*

Sorry, I'm compelled, indeed required to type that three word sentence when writing anything about Warhammer 40,000 and this should be no exception. Dawn of War III is steeped in the mythos of the Warhammer 40,000 universe and to not acknowledge that would be utter folly.
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PSYCHO-PASS: Mandatory Happiness

Review Posted 12|Sep by
PSYCHO-PASS: Mandatory Happiness

Mandatory dreariness

In fiction the idea of Pre-Crime, stopping a criminal action before it even happens, never leads to the utopia it was intended to create. The Japan in Psycho Pass: Mandatory Happiness is no different.

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Necropolis

First Look Posted 6|Sep by
Necropolis

Procedural tombs

Irreverence and humour was not something I expected to discover so prominently on show in a game called Necropolis, but find it I did; in abundance I might add. Occupying a very large space within PAX East expo hall I was drawn to not only the visuals on display and the octagonal shaped booth, but also the large queue of people that snaked around it. Something was drawing people to Necropolis and I wanted to find out more.
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Metroid Prime: Federation Force

Review Posted 1|Sep by
Metroid Prime: Federation Force

A break from tradition

Metroid Prime: Federation Force has an interesting but difficult history. Announced at E3 in 2015, it is safe to say that the game was not universally welcomed. People expecting, or rather hoping for a new 'traditional' style Metroid game, either in the Prime universe or in 2D style were rather annoyed.
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No Man's Sky

Review Posted 30|Aug by
No Man's Sky

A galaxy of wonder and disappointment

When Hello Games first revealed No Man's Sky back in 2014, they scratched an itch for millions of gamers. Exploration is paramount for a certain type of player. The idea of discovery is as big a reward as a last minute goal in Rocket League for others, and No Man's Sky seemed to take the idea of exploration and expand it beyond what anyone thought was possible.
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Carmageddon: Max Damage

Review Posted 25|Aug by
Carmageddon: Max Damage

Death of a franchise

Carmageddon: Max Damage is so naughty.

It says rude words, references anal sex and lets you hit people in wheelchairs with your broom broom car. The cars you drive have spikes on them and the game has blood in it. If you sit there all offended it's like "WHATEVER! Go suck on a poo poo" and you're like "Oh man, this is all so naughty."
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Pyre

Preview Posted 19|Aug by
Pyre

Adventure sports

In the opening hours of PAX East 2016 I already knew what game I was going to make a beeline for as I stepped onto the expo hall floor. That game was Pyre, Super Giant Games's new game that takes the much celebrated studio in a very different and sport-related direction - certainly one I wasn't expecting.
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BATMAN: The Telltale Series: Realm of Shadows

Review Posted 15|Aug by
BATMAN: The Telltale Series: Realm of Shadows

Wayne pain

'What's it like to be a superhero?' is a question that Rocksteady finally started to answer convincingly in games with Batman: Arkham Asylum and its follow-ups. Rather than have you pile into any given combat situation and start throwing punches it had you approach them methodically, making decisions about how best to tackle a given scenario based on its own merits.
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ABZU

Review Posted 2|Aug by
ABZU

An underwater journey

As far as modern science can tell we came from the sea. Eons ago our ancestors left the salt water cradle and began the struggle to live on land. Some believe that this is why we, as a species, are drawn to the oceans, the salt in our blood calls to the salt of our planet's vast bodies of water.
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The Sausage Factory Episode 101: Video Edition

Interview Posted 25|Jul by
The Sausage Factory Episode 101: Video Edition

Will Glow the Wisp by Part Time Indie

Part Time Indie is a developer who has made an incredibly fun and challenging game in the form of Will Glow the Wisp. Centered on the concept of gravity and quick yet subtle movements, Will Glow the Wisp caught the attention of show host Chris ORegan thanks to Nickolas Crisci of Part Time Indie contacting the show.
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Zero Time Dilemma

Review Posted 21|Jul by
Zero Time Dilemma

A fitting end

I'm going to get something out of the way - if you've played the previous two games in the Zero Escape series and loved them then stop reading and just go and buy Zero Time Dilemma, you will love it, it is a worthy finale to the series.
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The Sausage Factory 100: Video Edition

Interview Posted 20|Jul by
The Sausage Factory 100: Video Edition

Forced Showdown by Beta Dwarf

In November 2013 SPOnG.com created The Sausage Factory, a show dedicated to pick the brains of those who make videogames. Almost three years later the 100th Episode is now released, bringing things full circle with the return of our guest from Episode 1.

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