Insane Robots

First Look Posted 14|Jun by
Insane Robots

Cards against robots

I'm a big fan of card games and table top board games and increasingly I am seeing their influence seep into the realm of videogames. Insane Robots is one of those games as it mixes strategic play with a card playing like mechanic during combat between player and enemy robots.
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Score Rush Extended

Review Posted 10|Jun by
Score Rush Extended

Old school bullet hell

Score Rush Extended feels like it has a point to prove from the off. On the main title screen you can select to view a memo that quotes someone from shmups.com. It's a clear line in the sand that this game represents an area of gaming that some believe is dying. Arcade-style, score-based games that require player skill and focus to top leaderboards.
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Ratchet & Clank

Review Posted 9|Jun by
Ratchet & Clank

The game of the film of the game

Nostalgia is a powerful thing. We all have fond memories of things from our past that have been coloured and warped by the passage of time. I went in to the Ratchet & Clank remaster making an effort to suppress my memories of the original, not wanting them to skew my impressions. This proved impossible as many of the characters like to remind you that you are, in fact, playing a remaster.
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I Want to be Human

First Look Posted 6|Jun by
I Want to be Human

Sad face

Being human is something we all share in common. At least those of us reading this text. Unless it somehow is beamed into space and a being from Tau Ceti is now reading this. You never know, it could happen. Anyway I Want to be Human is a punishingly difficult platform game that boasts a very simple red/black/white colour palate and I am now going to talk about it.
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StarFox Zero

Review Posted 2|Jun by
StarFox Zero

How much difference does a decade make?

'Just like old times, huh Fox?'

It is difficult to know where to start with Starfox Zero. The game is likely one of the last major first-party releases that the Wii U will receive. Revealed at E3 2014, the game was supposed to showcase why the Wii U's gamepad offers new and unique ways to play games.
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Expedition: Vikings

Preview Posted 31|May by
Expedition: Vikings

History gets real

When games take on historically accurate material, they can sometimes come across as a little dry. Most games try to throw in some form of fantasy or supernatural goings on to make things slightly more interesting. It's only recently that game developers have started to tackle actual historical events and portray them in a videogame. Expeditions: Viking is just such a game as it explores trials and tribulations of the Scandinavian people as they were 1,000 years ago.
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Uncharted 4: A Thief's End

Review Posted 26|May by
Uncharted 4: A Thief's End

Drake's last hurrah

I've always liked Nathan Drake as a character. However after playing Uncharted 4 I'm not sure why I had a soft spot for him, it's not like there was much to him. He was just your average cobbled together white male protagonist that liked nothing more than murdering thousands of people to get to whatever it is he wanted to steal that week.
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Doom

Review Posted 24|May by
Doom

Back into Hell

The 90s were a pretty good decade for PC gaming. I have extremely fond memories of playing games like X-Wing, TIE Fighter, Command & Conquer, Duke Nukem 3D and, of course, Doom. Each of these games pushed game design by creating worlds in which players felt they had some real agency - atmosphere and immersion were of paramount importance. With the exception of Duke Nukem, which is holding on for dear life, these games now only provide inspiration. Duke Nukem Forever was largely dull, not completely terrible, but also clearly an anachronism. So where does that leave a Doom reboot? Is there space any more for a simplistic and violent first-person-shooter, where the main objective is simply to survive and kill? Yes, there is.
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Battleborn

Review Posted 19|May by
Battleborn

FPS v MOBA: when acronyms collide!

The competitive online shooting game market is one hell of a crowded scene these days. You’ve got Call of Duty, Battlfield, Gears of War and plenty more real heavyweight franchises lined up. If you’re wanting to get a slice of that pie you really need to do something to stand apart. Battleborn takes some pretty extreme steps to do just that.
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Project CARS: Game of the Year Edition

Review Posted 17|May by
Project CARS: Game of the Year Edition

Keeping it hardcore

It may come as a surprise to some of you that Namco Bandai have decided to release a game of the year edition of Project CARS. You may think that the game came and went with little fanfare despite positive reviews.

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EGX Rezzed 2016: Dungeons and Robots

First Look Posted 12|May by
EGX Rezzed 2016: Dungeons and Robots

Yes, robots

Ever wandered the halls of a deep dark and very dank dungeon in a videogame and wondered what it would be like if rather than controlling some warrior or wizard you were a hulking great robot that was practically impervious to anything? Well wonder no more, for Dungeons and Robots is pretty much what I just described and I spent not an insignificant amount of time with it at Rezzed 2016.
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EGX Rezzed 2016: Disposable Heroes

First Look Posted 9|May by
EGX Rezzed 2016: Disposable Heroes

A hand-drawn adventure

Heroes, then. They're not so great if Disposable Heroes is to be believed. My time with it at Rezzed 2016 certainly pointed to that fact, at any rate. I was also thoroughly engaged with it, largely thanks to it reeking of self awareness, which is no bad thing when video games do have a tendency to be a little too po-faced at times.
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Dino Dini's Kick Off Revival

First Look Posted 6|May by
Dino Dini's Kick Off Revival

A reboot

Twenty six years is an agonisingly long time in video games, so to see a game that has effectively been given a reboot (no pun intended) in the form of Dino Dini's Kick Off Revival, with all the old tropes attached to it, I had to wonder. Does the world need another remake of a game that is older than most people playing it? Well based on my time with it the answer is 'possibly'.
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Yo-Kai Watch

Review Posted 6|May by
Yo-Kai Watch

Do you have to catch them all, though...

Yo-kai Watch, the wildly successful ‘ghost’ collecting game from Level-5 (Ni no Kuni, Rogue Galaxy and Fantasy Life) has finally come West. The third game in the series is due out in Japan this year, so we have some catching up to do!

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EGX Rezzed 2016: Black the Fall

First Look Posted 3|May by
EGX Rezzed 2016: Black the Fall

Them robots...

The concept of oppression and dehumanising people is a common one that crops up in videogames. I'm not entirely sure why. Maybe it has something to do with the fact that the developer is reducing the characters they have in their games to little more than binary code that must obey the player's command. Such a being has no thought of its own, so it's natural to expand that to beyond the character to the game world itself. Black the Fall is very much a demonstration of this concept and the time I had with it was both thought-provoking and fun.
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