Moonlighter

Preview Posted 11|Jan by
Moonlighter

Dungeons and the retail grind

When playing Japanese Role Playing games, have you ever wondered how the shopkeepers in the towns that litter the worlds of such games get their stuff? Seriously, they have all of the things and they are selling them for a king's ransom and you just have to wonder, where did they get these things from?
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Mike Dies

Preview Posted 8|Jan by
Mike Dies

A LOT

Puzzle platformers are very common, I know, and when I went to the Seattle Indies expo that runs during PAX West I was expecting to see quite a few and wasn't surprised to encounter a plethora of them. What I was not expecting was the quality of them, and one of these games in particular took me by surprise.
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Keyboard Sports

Preview Posted 4|Jan by
Keyboard Sports

Time for a new kind of keyboard warrior

One of my pet gripes is when you get your name on a high score table, which I admit is rare for me these days, and you have to use your controller to select the characters of your name when you have a full keyboard in front of you.
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Yooka-Laylee

Review Posted 22|Dec by
Yooka-Laylee

A true successor to Banjo-Kazooie?

I was there, man.

Back in 1998 I bribed an independent game store owner to get him to sell me a copy of Banjo Kazooie a month before release. By the time it hit the shelves, I had already completed it and was in the school playground telling everyone how incredible it was.
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Keen

Preview Posted 19|Dec by
Keen

A slide-'em-up

What does one do when confronted with the destruction of your home town thanks to the designs of an evil corporation that seeks to exploit it for reasons unknown? Well if your name is Kim and you're a dab hand at roller skating and hitting things with a meat cleaver then you strap on said skates and hit as many things as you can with your weapon of choice, apparently.
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Human Fall Flat

Review Posted 15|Dec by
Human Fall Flat

A fall that doesn't quite land

Take one look at Human Fall Flat and you'll not only understand what it is, but you'll have a pretty good idea about whether you'll like it or not.

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Hot Lava

Preview Posted 14|Dec by
Hot Lava

A childhood favourite gone digital

The Floor is Lava is a game that most people have played as children and I am no exception to that. Clambering over the living room furniture trying to get to the dining room table without touching the floor was fun, despite the wailing from my parents at my siblings and me, thanks to the chaos we were causing.
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Assassin's Creed Origins

Review Posted 13|Dec by
Assassin's Creed Origins

The soft reboot this series needed

Assassin's Creed as a franchise was beginning to wane. Unity was terrible, Syndicate was fun but felt like it was treading all too carefully on already well trodden ground. Wisely, Ubisoft allowed Assassin's Creed Origins an extra year to bake in the unforgiving Egyptian sun.

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Graveyard Keeper

Preview Posted 11|Dec by
Graveyard Keeper

Dead-on strategy

Ever wondered what it would be like to be a Graveyard Keeper in medieval times? Me neither. Despite our apathy towards experiencing such a profession in what can only be described in very dark times, Lazy Bear Studios has seen fit to make Graveyard Keeper.

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Uno

Review Posted 7|Dec by
Uno

Simple and effective

I loved Uno on the Xbox 360. If I recall correctly, it was a free pack-in game with the console and I remember spending many nights following sessions on Rainbow Six: Black Arrow relaxing with a bunch of friends, chatting and playing Uno.

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Assault Android Cactus

Review Posted 4|Dec by
Assault Android Cactus

Some fun gameplay additions to a crowded genre

I remember the first time I played Assault Android Cactus.

The game was still in early access and it was the day after a friend's wedding. We were still at the venue, where we'd spent the night partying and I still had the unique taste of champagne, lager and Iranian cuisine in my mouth as well as a slight headache and burning red eyes.
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Call of Duty: WWII

Review Posted 30|Nov by
Call of Duty: WWII

A grenade blast from the past

I rather enjoyed Call of Duty: Infinite Warfare and feel that the lukewarm response it received was a little unfair. Although comparisons with Black Ops 3 were largely justified, it did attempt to do something new and the cast of characters were certainly more memorable than other recent releases in the Call of Duty franchise.
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Rime on Nintendo Switch

Review Posted 24|Nov by
Rime on Nintendo Switch

A dazzling narrative with technical hiccups

I have been intrigued by Rime for quite some time. I found the art style extremely appealing and the chance to play something that, superficially, looked rather similar to another of my favourite games of this generation; The Last Guardian, was a big part of the draw of the game.
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Fort Triumph

Preview Posted 23|Nov by
Fort Triumph

Turn-based combat with an environmental twist

The resurgence of turn-based strategy games (thanks in no small part to the success of XCom) has taken a lot of people by surprise, with even Nintendo and Ubisoft joining forces to make Mario + Rabbids Kingdom Battle on the Switch. Fort Triumph builds on the success of these titles by creating a turn-based tactical RPG set in a fantasy realm. The major differentiator that Fort Triumph boasts is its reliance of environmental damage that can impact both the player characters and the enemies they are trying to dispose of.
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Forgotten Anne

Preview Posted 20|Nov by
Forgotten Anne

Forgotten but not gone

Ever wondered what happened to that umbrella you left on the train? Or perhaps the scarf you dropped when running for a bus? You probably think it was taken by someone and passed onto a charity shop and thought nothing more of it. You forgot about it and moved on with your life.
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