Review Posted 28|Jan by David Turner

The Saints get a second term
Out of all the games that have been re-released on our new consoles, Saints Row IV is probably the biggest surprise. As brilliant as the game was it doesnt really need another go-around. Its looks were never really the focus of what made the game so well received and it's hard to see what they could have added to take advantage of the new hardware.
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Review Posted 19|Jan by David Turner

Gone when the morning comes?
And so it has come to this.
What started as a clone of a more successful game - a half decent one at that - has spawned a series that has carved its own identity on the market. The outrageous farce Saints Row has become is a welcome injection of fun and comedy that the industry is craving.
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Review Posted 16|Jan by Adam Cooper

Take a tumble with Toad
So about a year ago Nintendo graced their struggling Wii U with Super Mario 3D World, and as expected it was critically lauded and hailed as one of the crown jewels of the console. And rightfully so because even the most jaded cynic would look silly trying to say that Nintendo dont have a pretty good grasp on how to make a high-quality platformer.
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Review Posted 12|Jan by Shane K. Firth

The not-so final Frontier
The Milky Way is a bloody big place - small in comparison to some other galaxies, but from our limited perspective it might as well be infinite. In gaming nowhere is this more apparent than in Elite Dangerous. I've spent a few hundred hours cruising from star system to star system and I can safely say that I have seen a fraction of one percent of the simulation of our own galaxy as presented by Frontier.
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Feature Posted 2|Jan by Shane K. Firth

What a wonderful world
It's now nearly a year since the end of last year, which means that for many whose phone operating systems use the Gregorian calendar, it's a time for reflection. Or, you know, to talk about our favourite games of 2014. Here's SPOnG regular, Shane...
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Feature Posted 31|Dec by Adam Cooper

Getting newer by the week
It's now nearly a year since the end of last year, which means that for many whose phone operating systems use the Gregorian calendar, it's a time for reflection. Or, you know, to talk about our favourite games of 2014. Here's Adam...
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Opinion Posted 29|Dec by adam capone
Feature Posted 29|Dec by Paul Rayment

Good things come in...
It's now nearly a year since the end of last year, which means that for many whose phone operating systems use the Gregorian calendar, it's a time for reflection. Or, you know, to talk about our favourite games of 2014. Here's Paul...
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Feature Posted 26|Dec by David Turner

Plus some very honourable mentions
It's now nearly a year since the end of last year, which means that for many whose phone operating systems use the Gregorian calendar, it's a time for reflection. Or, you know, to talk about our favourite games of 2014. Here's Dave Turner, Joypod host and SPOnG regular...
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Feature Posted 24|Dec by Gavin Dodds

Walking on walls
It's now nearly a year since the end of last year, which means that for many whose phone operating systems use the Gregorian calendar, it's a time for reflection. Or, you know, to talk about our favourite games of 2014. We hassled some SPOnG contributors and pals until they wrote some words for us. Here's Gavin, one of SPOnG's founders...
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Feature Posted 22|Dec by Chris O'Regan

The cold beauty of space
It's now nearly a year since the end of last year, which means that for many whose phone operating systems use the Gregorian calendar, it's a time for reflection. Or, you know, to talk about our favourite games of 2014. We hassled some SPOnG contributors and pals until they wrote some words for us. Here's Chris O'Regan, host of the GMA-nominated Sausage Factory podcast and SPOnG regular...
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Review Posted 19|Dec by Adam Cooper

Mythological, regal farming sim
Over the years Ive played a lot of Harvest Moon games, but Rune Factory 4 is my first experience with its fantasy-based spin-off series. Im sure the idea of farm management games has always been baffling to many gamers, but Ive always had a bit of a soft spot for them.
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Review Posted 18|Dec by David Turner

Not enough dark
Bungie has come under fire for its first expansion to the ambitious Destiny. Many have complained about the price, been disappointed to find out that the weekly Strike mission was for DLC-buyers only this week and been outraged that the new currency and armour system meant that level 30 characters had to take a few steps back before they could go forward again.
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Review Posted 16|Dec by Paul Rayment

Sackboy brings his pals to PS4
Until recently I'd not owned a PlayStation for over ten years, meaning I've missed out on a number of exclusives, such as Uncharted, God of War and LittleBigPlanet. As seems to be the way with consoles, their exclusive platforming title ends up spawning their mascot, whether that's Mario, Sonic, Master Chief (OK, I know Halo isn't a platformer, but people seem to jump around a lot so give me a break), or in Sony's case Sackboy. So as a LittleBigPlanet virgin and the relatively recent owner of a PS4 I've been looking forward to getting my hands on Sack Thing (as he's often referred to in LBP3) and seeing what all the fuss is about.
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Review Posted 12|Dec by Shane K. Firth

Square gives Disney the royal treatment
Kingdom Hearts is a vast franchise which, sadly for most console-only gamers, has been limited to just two games, that was until last year's 1.5 HD remix which contained the final versions of three fantastic games all dollied up to look the part on last-gen consoles.
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