The Sausage Factory Podcast

The Sausage Factory is an interview-based podcast that lifts the lid on the makers of video games.

It is often said by video game developers that the act of making games is not as nearly as interesting as actually playing them. So much so that many even liken it to a sausage factory in that while sausages are great, the act of making them is something no one should ever bear witness to.

The Sausage Factory podcast aims to disprove this view by bringing the video game audience to the creators of the titles they love to play by interviewing developers. Split into two halves, the first delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing. The second half covers what game they are currently working on and the thought processes behind its development. So, if you really want to hear about a game in full undiluted detail then you have found the right podcast.


The Sausage Factory Episode 115: Dan Whitehead

04/Nov/2016

Dan Whitehead, Midwinter, Midwinter Landfall, Comics, Retro games

The Sausage Factory Episode 114: Digidiced

28/Oct/2016

Patchwork, Le Harve the Inland Port and Agricola All Creatures Great and Small by Digidiced

The Sausage Factory Episode 112: Frima Studio

14/Oct/2016

Talent Not Included by Frima Studio

The Sausage Factory Episode 111: Vector Unit Games

07/Oct/2016

Riptide GP Renegade by Vector Unit Games

The Sausage Factory Episode 108: Studio Wildcard

16/Sep/2016

ARK: Survival Evolved by Studio Wildcard

The Sausage Factory Episode 107: Evil Twin Artworks

09/Sep/2016

Corsair Man O' War by Evil Twin Artworks

The Sausage Factory Episode 106: Sjoerd De Jong

02/Sep/2016

The Solus Project by Sjoerd De Jong