You may have noted that the PS4 is being announced in the USA tonight (well 11pm tonight in the UK). So we can only imagine your surprise at the 'leak' of specs for Microsoft's Kinect 2.0 for its next generation Xbox console.
According to one source, that sounds incredibly specific on the day of a competitor's launch, Kinect 2.0 for Durango improves over the current Kinect like this:
Improved field of view results in much larger play space.
RGB stream is higher quality and higher resolution.
Depth stream is much higher resolution and able to resolve much smaller objects.
Higher depth stream accuracy enables separating objects in close depth proximity.
Higher depth stream accuracy captures depth curvature around edges better.
Active infrared (IR) stream permits lighting independent processing and feature recognition.
End to end pipeline latency is improved by 33 ms.
And here's a quick summary:Sensor Characteristics Summary vs Xbox 360 Kinect Sensor
Field of View (FOV) versus
57.5° horizontal by 43.5° vertical versus
70° horizontal by 60° vertical
Resolvable Depth versus
0.8 m -> 4.0 m versus
0.8 m -> 4.0 m
Color Stream versus
640 x 480 x 24 bpp 4:3 RGB @ 30fps640 x 480 x 16 bpp 4:3 YUV @ 15fps versus
1920 x 1080 x 16 bpp 16:9 YUY2 @ 30 fps
Depth Stream versus
320 x 240 16 bpp, 13-bit depth versus
512 x 424 x 16 bpp, 13-bit depth
Infrared (IR) Stream versus
No IR stream versus
512 x 424, 11-bit dynamic range
Color <-> depth versus
Color <-> depth and active IR
Audio Capture versus
4-mic array returning 48 Hz audio versus
4-mic array returning 48K Hz audio
Data Path versus
USB 2.0 versus
~90 ms with processing versus
~60 ms with processing
Tilt Motor versus
Vertical only versus
No tilt motor
More spoiler... erm... specs over at VGLeaks
- seriously, that's what the site is called.