In a world of endless sequels, reboots and prequels, Gearbox Software has something new for us - the pre-sequel. Set between Borderlands and Borderlands 2, Borderlands: The Pre-Sequel gives fans the chance to step back into the world of Pandora.
No, not the Pandora with the really tall aliens running around a la James Cameron's Avatar. Nope, the mineral-rich Pandora in which players run around with anarchic glee, shooting everything in site and gathering as much loot as possible. This entry to the series follows Handsome Jack, the maniacal baddy everyone loved to hate in Borderlands 2.
The game comes with four new playable characters, each bringing their own abilities to the table. Wilhelm has his pair of drones - one for bombing enemies, one for healing himself. Nisha... well, Nisha's basically an unstoppable slaughter machine, filling the screen with hot lead. Athena has a shield that absorbs incoming damage, turning it to energy that can be turned back on enemies. Then there's Claptrap - yes, the goofy robot from Borderlands 2 - whose abilities are unpredictable on account of them changing depending on the situation. What's more, the skill tree is chock full of crazy abilities to win. Want to turn into a walking nuclear bomb? Sure, why not...?
New tweaks have been made to gameplay, too. Low gravity combat means you can leap away from enemies (or anywhere you want, really) in a single bound, while new gear means you can freeze enemies solid or fry them to a crisp with laser-class weapons.
Borderlands: The Pre-Sequel delivers new goodies without ever straying too far from the shoot 'n' loot gameplay and anarchic sensibility gamers first fell in love with it for.