As part of an ongoing series, SPOnG gets the unedited, open and highly informed opinions of developers, producers and more in the vast world of computer games.Industry Figure:
Stewart GilrayJob Title:
Just Add Water / Oddworld InhabitantsBest Known For: Oddworld
Stewart Gilray is the CEO of Just Add Water, the british development studio tasked with revitalising the much-loved Oddworld
brand. With digitally distributed versions of Strangers Wrath
satisfying fans, and a remastering of PS One classic Abe's Oddysee
coming soon, it seems like the outfit is on track to fulfil its mission.
Let's see what Stewart thinks about the latest trends taking place in the industry.Do you feel that an always-online future would be a positive one, for both developers and gamers?
I think itís a pain for DRM types, like weíve seen with SimCity
, and Iíd actually say that thatís a terrible step for both customers and the industry. But having an always-on system that can update in the background, or give new features to benefit the player is definitely welcome. I do question if the internet access infrastructure is where it needs to be yet.Following Sony's PlayStation 4 reveal event, how successful do you think next-generation consoles will be in capturing the indie and mobile gamer?
I think if Sony carry on as they have, and Microsoft decided to follow suit then it should be great. Sony have been extremely positive with their support for indies in the recent years, and long may it continue.How important is it to create new intellectual properties for existing platforms? Should the final years of a console generation consist of already-established franchises?
Interesting question, and not one Iím sure I can answer fully, but Iíd imagine it shouldnít matter too much. Unless of course youíre investing MEGA bucks into the project and your customer base has hopped to the new platform, then that is a problem.
However, itís not as if every PS3 or 360 is going to be binned overnight with the PS4/new xbox replacing them, so there will be a relevant market for a decent amount of time at least.Thanks to Stewart for his time. Check out SPOnG's recent industry insights below.Industry Insights Series:Mar 2013: Alex Neuse, Gaijin GamesFeb 2013: Blazej Krakowiak, TechlandFeb 2013: Gina Jackson, Women in Games JobsFeb 2013: Stewart Gilray, Just Add Water & Oddworld InhabitantsFeb 2013: Dominic Matthews, Ninja TheoryJan 2013: Dan Webb, X360AJan 2013: Antti Ilvessuo, RedLynxJan 2013: Andy Payne, O.B.E.Jan 2013: Gordon Midwood, Different TunaJan 2013: Andrew Smith, Spilt Milk StudiosJan 2013: Theo Sanders, Ubisoft SingaporeJan 2013: Paul Rustchynsky, Evolution StudiosJan 2013: Peter Molydeux, GeniusJan 2013: Andy Payne O.B.E.Jan 2013: David JaffeJan 2013: Jon Lander of CCPDec 2012: Martyn Brown, InsightforHireDec 2012: Steve Lycett, SUMO DigitalDec 2012: Theo Sanders, Ubisoft SingaporeDec 2012: Ted Price, CEO InsomniacDec 2012: Paul Rustchynsky, Evolution StudiosDec 2012: Antti Ilvessuo, RedLynx