SCE frontman Ken Kutaragi has defended a design decision in the PlayStation Portable which led to a relatively high rate of returns of the machine, in surprising news breaking overnight in Japan.
As you may well be aware, there have been constant issues with the square button on the PSP’s fascia, with the far-left input unit becoming stuck or ceasing to function. Commenting in Nikkei Business, Kutaragi-san surprisingly confirmed that 4,800 hardware units had been returned, largely due to this fault.
“I didn't want the PSP's LCD screen to become any smaller than this, nor did I want its machine body to become any larger," said the Sony boss. "The button's location is on purpose. It is according to our specifications. This is something that we've created, and this is our specification. There was a clear purpose to it, and it wasn't a mistake.”
From the moment the PSP launched and was subsequently dissected, the placement of the troublesome button was widely questioned by tech analysts and users alike. It was clear that the placement had been somewhat botched, though the majority of satisfied users reported no real problem other than the odd sticking point.
However, the concerns that as the machine ages, the problem may well become worse are well-founded. As the PSP collects grime from the user’s thumbs, it is likely that any potential fault will be exacerbated. What’s more, if a terminal collection of sub-button debris only occurs after the PSP’s warranty has expired, we could be seeing a lot of angry gamers in a year’s time.
This news will also compound recent shots at Sony and it’s manufacturing quality from the tech press of late.