Nathan Wells - the lead artist on award winning PlayStation exclusive The Last of Us - has left its developer to join a smaller organisation.
Wells has in fact skipped from Sony darling Naughty Dog to join Sony darling and Unfinished Swan
developer Giant Sparrow.
Develop reports that, "Before joining Naughty Dog to work on The Last of Us, Wells worked at Irrational Games for 13 years, serving as art director on BioShock Infinite.
"Wells is the third chief departure from Naughty Dog in the last two months. Uncharted creative director Amy Hennig left the studio in March to later join Dead Space maker Visceral Games, while Uncharted 3 and 4 director Justin Richmond left to work at League of Legends developer Riot Games."