EA and Mythic's 're-imagining' of the classic Bullfrog/Molyneux game, Dungeon Keeper, has been lauded in some circles as a good way to make money from suckers. Other people see it as a betrayal of everything video games entertainment has been evolving into. Peter Molyneux himself is not pleased.
Speaking to the BBC, Molyneux - the English game making legend, agent provocateur and occasional over-promiser - laid into the cynical new game.
"I felt myself turning round saying, 'What? This is ridiculous. I just want to make a dungeon. I don't want to schedule it on my alarm clock for six days to come back for a block to be chipped,'" he said of the notoriously slow game play.
" "I don't think they got it quite right, the balance between keeping it familiar to the fans that were out there but fresh enough and understandable enough for this much bigger mobile audience," he concluded.