Think the Wii U's launch lineup was a bit short of the mark? Nintendo game designer and producer Shigeru Miyamoto understands, admitting that it would have been ideal for Pikmin 3 to have been released with the console.
In an interview with TIME magazine
, the creative defended the reasons behind titles such as Nintendo Land
and New Super Mario Bros U
. "If you look back at the launch of Wii, we were able to prepare a game like Wii Sports
, which at the time was clearly a new game, and launch that alongside a Zelda
"With the Wii U, we took a similar approach by launching Nintendo Land
as well as a Mario
game — though we’re working on Zelda
for Wii U, that’s going to take us a little [bit] longer."
Then he talks Pikmin
. "From my perspective, I think ideally it would have been nice if we’d been able to release Pikmin 3
closer to launch, but the Wii U — though it shares the Wii name — is obviously a brand new system, with new chips and graphical capabilities.
"It can do a lot more, and in the process of developing a lot of the features and functionality, the resources required to best utilize those features drew on some of the same resources that might have been spent developing games, thus we weren’t able to bring quite as robust a lineup initially."