Xbox Tilt Controller – Details and Video Inside

Will Microsoft take note?

Posted by Staff
This boy is clearly a Home Electronics Monthly subscriber
This boy is clearly a Home Electronics Monthly subscriber
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Enterprising home electronics boffin, Adam Thole, has torn apart his Xbox 360 controller and modified it with a tilt-sensing accelerometer to produce what looks, from video evidence he’s posted (which you can see below) very much like a workable motion-sensing 360 controller.

From Thole’s own run-down of the experiment on his website:

After wanting to play around with an accelerometer for a long time, I finally thought of an idea that would warrant me purchasing one, modifying an Xbox 360 controller to make one of the analog sticks controlled by the tilting motion of the Xbox controller.

The accelerometer works by outputting varying voltages for varying accelerations. I will use a 3-axis accelerometer so it will output 3 varying voltages. I will use an analog-to-digital converter to get the signals into a micro controller. The micro controller will do the processing that determines how the controller is tilted. It will then be output as an analog voltage to the controller in place of the on board potentiometers that are controlled by the analog stick.

The Xbox 360 tilt controller is now finished! I got rid of my breadboard mess, switched to mostly surface mount components and put everything onto a circuit board. It sure is easier to play games without wires hanging everywhere!

Let me know what you think about this and whether or not I should make a wireless version. Also, I would like my projects to start becoming self sufficient, so if you are interested in buying a 360 tilt controller or maybe just a soldered circuit board, let me know.


SPOnG’s put a call into Microsoft in the UK this morning to get the official company line on the matter.

Check the video evidence out for yourself below. It shows Thule using his soldered-together kit to play Crimson Skies for Xbox (on his 360), Full Auto and Marble Blast Ultra (plus N64 Goldeneye on a laptop, bizarrely) and let us know what you think in the forum.




The Hole - video powered by Metacafe





The Hole - video powered by Metacafe

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Comments

majin dboy 22 Jan 2007 11:09
1/5
hey guys,decided to post this on the first 360 thread i could find.im on live with gears of war,MS are a bunch of money sucking bastards,so much money.but anyway.im majin dboy add me.
hollywooda 22 Jan 2007 12:15
2/5
why you shouldn't post when drunk.....read above?..
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majin dboy 22 Jan 2007 13:59
3/5
?????
OptimusP 22 Jan 2007 16:55
4/5
I think his account got hijacked...like people using your emailadres to write you up on all of those stupid community sites with emo-teenagers.

Maybe it's his younger cousin using his account?
crs117 22 Jan 2007 19:01
5/5
On topic...

That is cool as hell. I am incredibly impressed at how responsive the games are to the input because most motion sensitive games are programmed with a lot of controller programming to make sure the games respond properly to that type of input.
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