Ascaron Entertainment and Tri Synergy, Inc., today announced a North American distribution partnership for the Ascaron Entertainment designed PC title, Port Royale 2. A 16th and 17th Centuries Sea based, real time strategy game full of pirates, pillaging, plundering, you can even control the expansion of the New World.
Port Royale, on the Island of Jamaica once known as the "Wickedest City on Earth," was soon to become one of the busiest and most economically important English ports in the Americas. Originally, Port Royale was designed as a defensive fortification to guard the entrance to the harbor. Certain geographical traits: located within a well-protected harbor; a flat topography; deep water close to shore allowed large ships to be serviced, loaded and unloaded; would put it on the fast track as a capital of commerce.
Captains, merchants, and craftsman seeking to take advantage of the trading and other opportunities established themselves in Port Royale. This fact along with the vast amount of goods and raw materials that the trades network brought in and out of Port Royale caused the city to be the mercantile center of the Caribbean. (Spanish Main)
The English, Spanish, French and Dutch rulers weren't the only ones to use the Spanish Main to increase their wealth. 2ooo of it's inhabitants, nearly half of Port Royale's population, took part in the officially sanctioned practice of privateering, or worse, piracy, in an effort to increase their personal wealth or to create an independent republic where they could rule or use as a base to plunder other nations.
Port Royale 2 is the sequel to the successful trade simulation game, Port Royale, (released in over 15 languages worldwide!).
The team behind Port Royale 2 is led by experienced lead programmer Bernd Ludewig (of the legendary "Der Patrizier" fame) and Daniel Dumont, project manager and concept author (of both the Patrician and Port Royale series!).