Monte Cristo Games Announces 2004 Line-up

France-based video game developer and publisher to showcase variety of strategy-based games at E3 2004.

Posted by Staff
Monte Cristo Games will take gamers to new realms in 2004 with three new games slated for release before the holiday season. At the Electronic Entertainment Expo 2004 (May 12-14), the company will showcase a variety of strategy-based games that challenge gamers to defeat blazing walls of flame, penetrate enemy lines in historic battles, build medieval cities and protect them from treacherous villains.
"We're focused on empowering our development teams to fully realize their creative vision and our 2004 line-up reflects this commitment to quality," said Jerome Gastaldi, managing director of Monte Cristo Games. "This is our strongest line-up to date. Each game in our line-up combines unique challenges, rich and immersive gameplay, and game technologies that offer a feast for the senses."
Monte Cristo Games will showcase three games at the Electronic Entertainment Expo 2004:

Fire Captain: Bay Area Inferno
Fire Captain:Bay Area Inferno ignites the 3D Real-Time Strategy genre with the fire and rescue scene. Players are challenged to keep their cool as they manage a squad of elite firefighters in a variety of fast-paced, unpredictable, and explosive emergency scenarios. Set in and around a metropolitan city along the U.S. west coast, fire chiefs command fire squads and vehicles to extinguish flames and save victims in five single player campaigns with increasingly complex missions based on real-life events and three multiplayer modes.
  • Realistic missions, inspired by real-life disasters, designed in collaboration with international fire consultants. Tackle windswept brush fires that threaten a hillside of suburban homes and the forest beyond, battle a potentially-explosive blaze at a fireworks factory, and save victims and battle blazes after the 'Big One' rattles the city.

  • Every moment counts - fire and smoke spread with incredible realism, structures weaken as fire spreads and intensifies, and victims to cling life as injuries mount.

  • Reinforcements can be called in order to manage increasingly complex situations.


D-Day
D-Day drops players into the role of World War II Allied forces in the final drive to liberate Europe. Throughout three campaigns and 12 missions in single player mode, D-Day challenge players to prepare troops for battle, create combat strategies, and execute one of the largest military invasions in wartime history. Multiplayer mode uses GameSpy's online Matchmaking network, allowing up to 8 players to play simultaneously on 12 different maps using 3 different modes.
  • Successfully plan and execute the turning points in the liberation of Europe: the first hours of the beach landing at Omaha Beach, the paratrooper attack on Sainte Mère Eglise, the taking of the Cherbourg harbor, operation Cobra, the battle of the Falaise pocket, and the liberation of Normandy in August 1944.

  • Over 60 historically accurate units, including rifleman, paratroopers, artillery, tanks, transports, and air support.

  • Advanced 3D effects - advanced damage and destruction models, a realistic physics animation system, real-time shadows, stunning realistic landscapes and much more.

  • Combination of real-time strategy and turn-based gameplay elements: pause the game at any time and plan your operations, give out your orders, un-pause the game and see your orders carried out.


Medieval Lords: Build, Defend, Expand
Medieval Lords: Build, Defend, Expand takes aspiring city governors to the middle ages, combining rich city-building challenges with evolving military forces to defend against relentless attacks from neighboring enemies. Through the course of ten scenarios, the player is challenged to manage finances, population, and food resources to succeed.
  • Full 3D engine - a first for the city building genre. Manage cities in the traditional god's view and then zoom in and take a first-person walk in the fields and along the streets.

  • In another first for the genre, build the city without the constraints of the traditional orthogonal grid - simply place structures wherever you want on the map.

  • Face an innovative new challenge - attacks from a variety of over twenty hostile forces ranging from simple outlaws to legendary Vikings and invading armies from neighboring cities.