More than a decade ago, the original Reach for the Stars pioneered the popular 'Explore, Expand, Exploit and Exterminate' genre of science-fiction strategy games, winning spots on many "Game Of The Year" and "Best Game" lists. This all-new version is engineered to take advantage of today's more powerful computers, with 16 new alien and human civilizations vying for interstellar supremacy over hundreds of star systems.
Reach for the Stars is a turn-based strategy game of epic galactic exploration, colonization and conquest, where humanity makes its first halting steps to the stars - only to find dangers it never dreamed of. Scenarios may be played from any side, and with more than 20 unique technology levels for each civilization, no two games will ever play the same. In addition, players can modify scenarios, or even create their own with the powerful editor - the first included in a grand strategic sci-fi game!
It's a fast-paced combat game with a simple yet devious diplomacy system, the best multiplay of any conquer the galaxy game and graphics the original never dreamed of.
Other features of Reach for the Stars, include:
· Epic galactic 4X strategy gameplay
· Long campaign, more than 30 preset scenarios, plus nearly unlimited play with random scenarios.
· Tactical combat with control over fleet formations, attack/defensive orders and standing orders. Combat will take place as fleet engagements, planetary bombardments, and invasions.
· Superior AI makes the computer a cunning and ruthless opponent.
· A truly dynamic research and technology tree, spread across 10 eras.
· 16 unique species, each with its own technology tree, combat & economic advantages and disadvantages, plus AI personality.
· A Diplomatic system that allows for enforceable agreements and treaties between species.
· Multiple single and multiplayer victory conditions - can be combined for more variety and challenge.
· Network play with simultaneous turns up to 4 players on Internet, and 6 on a Network.
· A powerful Scenario Editor.