Activision Takes RPG Gamers To A New Realm

Activision Takes RPG Gamers To A New Realm Populated With Dragons And Mystics In Wizards & Warriors.

Posted by Staff
London, UK - February 1, 2000 - Activision, Inc. (Nasdaq: ATVI) announced today that it will be bringing D.W. Bradley's first-person fantasy RPG, Wizards & Warriors, to the PC this autumn. The game, created by legendary RPG designer D.W. Bradley and developed by Heuristic Park, whose credits include the classic games Wizardy V, VI and VII, takes players on a quest through the mythical realm of Gael Serran. Originally called Swords and Sorcery, the game boasts more than 120 hours of gameplay.

Wizards & Warriors blends the excitement of today's games with a depth and detail of story and character development unsurpassed in computer role-playing games. In the game players must take control of a party of six adventurers in a quest to defeat the evil Lord Cet. To accomplish their goal, players must find the legendary Mavin Sword, a blade forged of twin metals, one cursed by evil, the other blessed by the divine, which is the only weapon powerful enough to defeat Lord Cet.

"Wizards & Warriors is the ultimate fusion of an epic storyline with a classic role playing experience," said Mitch Lasky, Executive Vice President of Activision Studios. "For Wizards & Warriors, D.W. Bradley has created a rich, story-driven RPG where character development, role playing and decision making are the cornerstones of the gameplay. "

Combat in Wizards & Warriors is handled through an innovative system called "Adaptive Time-Phasing" (ATP) which allows the single-player to progress through the game at his/her own pace, ranging from a "turn-based" style of play to full "real-time." Unlike most "turn-based" systems, ATP continually adjusts to the player. When the player progresses at a "real-time" pace, so will the game, and when the player stops to make a decision (such as selecting a particular magic spell, or contemplating strategy) the game action will stop and wait for the player. Thus, slower or more calculating players are not penalised, and rapid high-speed players are never restrained.

The world realised in Wizards & Warriors is as rich and wondrous as any found in a fantasy novel. Players can build their character from 11 clans including humans, elves and orcs -- and a few unique races such as lizzords (raptor men) and oomphaz (elephant mystics). Once players select their clan, they can further customise their characters from 15 different roles or character classes such as wizard, rogue, ninja, warlock or paladin.

The heart of the game is the realm of Gael Serran itself. Unlike many computer RPGs, Wizards & Warriors is highly populated with more that 300 monsters from 75 species and more than 100 non-player characters. The three major towns of Gael Serran are beautifully rendered and act as hubs from which the games adventure spokes radiate. These spokes include 3 massive outdoor areas such as forests, mountains, lakes and rivers -- and 10 major "indoor" environments like castles, dungeons, caves and temples.

Estimated system requirements for the game include a Pentium 233, with 64 MB of RAM. Wizards & Warriors will also support 3D acceleration through Direct 3D.

Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted revenues of $436 million for the fiscal year ended March 31, 1999.

Activision maintains operations in the US, Canada, the United Kingdom, France, Germany, Japan, Australia, The Netherlands and Belgium. More information about Activision and its products can be found on the company's World Wide Web site, which is located at http://www.activision.com.
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