Alan, Wake up!

Remedy Entertainment Ltd. and Nordic Games ink the publishing deal for the boxed PC version of Remedy’s critically acclaimed Psychological Action Thriller “Alan Wake”.

Posted by Staff
Vienna, Austria, 26th January 2012: Nordic Games, part of the Nordic Games Holding AB group, today announced the signing of the publishing deal for the boxed PC version of Remedy’s critically acclaimed Psychological Action Thriller “Alan Wake”. The boxed PC version will include both XBLA DLCs “The Signal” and “The Writer”. Further information on the exact release date will follow in the next days.

“It goes without saying that we are very happy and proud to work together with some of the greatest talents and artists of the games industry”, commented Lars Wingefors, CEO of Nordic Games GmbH. “We are really looking forward to the PC version of Alan Wake, especially as we are talking about a fantastic PC adaptation thereof, rather than a mere porting of the code. We will talk about this in more detail in the upcoming weeks” he added.

“We’re very excited that we have the opportunity to bring the PC version of Alan Wake to retail and the fans out there.” said Matias Myllyrinne, CEO of Remedy Entertainment. “Working closely with Nordic Games we can deliver an amazing experience to PC gamers.”

Alan Wake was selected as TIME Magazine’s Game of the Year. Visit www.alanwake.com for more information on the game, or go to www.nordicgames.at for trade- & press related information regarding “Alan Wake”.

Story:
In this story-driven and intense Psychological Action Thriller, players assume the role of Alan Wake, a best-selling suspense author suffering from writer's block, who escapes to a small town only to experience the mysterious disappearance of his wife. Set in the seemingly idyllic town of Bright Falls, Washington, "Alan Wake" draws players into an intense, cinematic world that enables players to explore the hyper-realistic and interactive environments. "Alan Wake" is structured in an episodic format, much like a thriller TV-series, with a deeply engaging and suspenseful storyline unveiling plot twists and profound character revelations in nearly every episode.

Players will unravel the riveting plot through multilayered character interactions, unique problem-solving and intense combat against the darkest of enemies. In this nightmarish world, where the boundaries between reality and fiction become increasingly blurred and ambiguous, Alan Wake must use a variety of weapons to survive, including his most powerful ally against the darkness - light itself.

Features:

Intense psychological thriller. “Alan Wake” delivers a deeply psychological and finely crafted plot that raises the bar of storytelling in video games. The riveting story of “Alan Wake” is further intensified by a movie-like atmosphere, compelling situations, memorable characters and real-time pacing. Remedy has a record of creating and developing games with unique cinematic presentation and exceptionally high production values. The developer makes use of all gaming technology at hand to tell a powerful story that immerses the gamer in the intense emotion and suspense of Alan Wake’s thrilling adventure.

Light as a combat element. As the story progresses, nights grow longer and days grow shorter. This poses a severe problem for Alan Wake since his enemies seemingly gain strength from the shadows, and before long light itself becomes his greatest ally. Players must skillfully combine their use of light with more conventional weapons to stand a chance against these Taken.

Realistic, interactive environment. Set in the town of Bright Falls, the hyperdetailed environments of the Pacific Northwest play an important role; even the change in daylight and weather will profoundly affect the characters and enemies. The game’s advanced rendering engine provides amazingly realistic environments that bring this world to detailed life — from the lush forest of evergreen trees to the quaint small-town buildings and streets. The world of “Alan Wake” is alive and real.

Episodic narrative. The mission-based structure of “Alan Wake” creates an episodic narrative similar to a deeply structured dramatic television series. As the episodes progress, gameplay will evolve to introduce new elements and characters, escalating the level of threat and action in the game.

Further inquiries
Philipp Brock, PR Nordic Games
Phone: +43(0)66488737200
Mail: pr@nordicgames.at

About Nordic Games GmbH
Nordic Games GmbH is a wholly owned publishing subsidiary of Nordic Games Holding AB. Founded in 2011, the Vienna/Austria based company Nordic Games GmbH puts great emphasis on its extensive game catalogue. The core portfolio comprises products and brands which have recently been acquired from JoWooD Entertainment AG and DreamCatcher Interactive Inc., and further IPs and trademarks will follow. The company will pursue the long-term goal of delivering quality products that live up to expectations of gamers worldwide. For more information, please visit www.nordicgames.at.[/i]

About Remedy Entertainment Ltd.
[i]Remedy Entertainment Ltd. is a privately held developer of state-of-the-art action games, game franchises and cutting edge 3D game technology. Remedy is based in Espoo, Finland.
Their highly acclaimed games include Death Rally (PC, 1996), Max Payne (PC/Xbox/PS2, 2001) and Max Payne 2: The Fall of Max Payne (PC/Xbox/PS2, 2003)[/i]
[i]
Remedy’s latest creation, Alan Wake is a Psychological Action Thriller for Xbox360 & coming to PC in Feb 2012. Alan Wake’s American Nightmare, a stand-alone expansion to the Alan Wake universe, is available on XBLA 22nd February 2012. For more information, please visit www.remedygames.com.[/i]
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