Unreal Tournament 2003 - PC

Also known as: 'Unreal Tournament 2', 'Unreal Tournament II'

Game Overview

Also for: Power Mac
Viewed: 3D First-person
Genre: Shoot 'Em Up
Media: CD
Arcade origin:No
Developer: Digital Extremes
Soft. Co.: Digital Extremes
Publishers: Infogrames (GB)
Atari (GB)
Released: 17 Sept 2004 (GB)
4 Oct 2002 (GB)
Ratings: PEGI 16+, 15+

Summary

It’s been a long time coming, but the ultimate first-person extravaganza has finally returned after what seems like 2003 years! Developed by Digital Extremes, Unreal Tournament 2003 resurrects the mind-blowing addictive gameplay of the original and blends it with a whole bunch of new features.

There are a healthy variety of game modes in Unreal Tournament 2003, so here’s the rundown.

Death Match is that old favourite where players are pitted against each other in a free-for-all where a ... more >>
It’s been a long time coming, but the ultimate first-person extravaganza has finally returned after what seems like 2003 years! Developed by Digital Extremes, Unreal Tournament 2003 resurrects the mind-blowing addictive gameplay of the original and blends it with a whole bunch of new features.

There are a healthy variety of game modes in Unreal Tournament 2003, so here’s the rundown.

Death Match is that old favourite where players are pitted against each other in a free-for-all where anything goes. The player with the most kills, wins, it’s that simple. There’s also a Team Death Match mode, where you can join up with others to create the supreme killing team. No room for weak links in this one.

Capture the Flag is where each level has two team flags. In order to score, one team must penetrate the other’s defences, grab the flag, and put it with their own. If the flag carrier is killed, the flag drops to the ground and can be picked up by any player. If your team’s flag is taken away from its base, it must be returned before you can steal the opposition’s flag.

Double Domination is new for UT2003. Each level has two domination points, and in order to score, you must ‘capture’ each point by running over it and keeping it in your possession for ten seconds. After those ten seconds have elapsed, the control points are reset to neutral and are once again available to dominate.

Also new for UT2003 is Bombing Run. There is a ball in the middle of the playing field. The objective is to pick up the ball, deliver it to the enemy’s base and fire it through their goal. You must also defend your own goal to prevent the enemy from scoring. As in Capture the Flag, if your man is killed while in possession, the ball is dropped and available for anyone else to pick up.

There’s a brand new engine powering UT2003 too, which, given that you have the card to handle it, will let you marvel at the enhanced movements and details in the visual department. Needless to say that what you see is matched by the audio. Turn it up loud!

Sounds good, doesn’t it? Well, it’s better than that, and Digital Extremes have further established themselves as a master of the first-person genre. Explosive stuff.
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Credits

Lead Programmer


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