Last week we were first off the block with news foretelling a
major Xbox 360 meeting was about to be announced in Japan. Expected to be penned in this week, no official details have yet come to light, though further rumblings have caught our attention.
From the original article:
Microsoft's Xbox wing in Japan today invited many media outlets, including SPOnG, to a major briefing dated for April 6th next week, with those close to proceedings hinting that some major announcements are planned. Indeed, those close to planning have openly mooted Phantasy Star Universe from Sega and a new Tales of title from Namco will headline the event.
With the Xbox 360 currently seeing a hardware sale tally on par with Ninteno's GameCube, rumour has it that the above-mentioned meeting will see the firm announce that it intends to relaunch its new console into Japan, underlining some of the killer apps it has signed specifically as a lure for the region.
Our German friends over at Gamefront peg the relaunch date for June 29th, with Microsoft planning a major event to draw attention to its console, games and future projects. This date also happens to be the day several high-profile titles have been given revised release dates, including Sega's Chrome Hounds, Spectral Force 3: Innocent Rage from Idea Factory , AQ Interactive's Bullet Witch, and Ghost Recon: Advanced Warfighter, an tricky realism-based FPS expected to do relatively well in Japan.
We've heard nothing official at time of press, and neither has anyone on the ground in Japan. They're attending the meeting, though Microsoft has remained tight-lipped as to what to expect. We'll be there and we'll tell you all about it as it happens.
Relaunching a console is something a novel concept, especially when it's barely a quarter of year old and the move would show a mixture of determination and desperation on the part of Microsoft should the any such plan prove existent. Indeed, Microsoft must be wondering what it needs to do to sell in its new creation to Japanese homes. The 360 was co-designed in Japan and has a Japan-centric line-up, with Microsoft suspected of paying over the odds to secure exclusive rights to games that would be major hardware shifters on any other company's machine.
However, the one hurdle Microsoft cannot overcome in the eyes of Japanese consumers is likely to be the one thing it cannot change – the fact that it's an American company, moving into a marketspace traditionally dominated by Japanese companies. As well as the inherent and unmasked xenophobia at play in the Japanese games market, Microsoft is asking consumers to move out of their comfort zone and buy into something that, although brilliant in its own way, is different to what they are used to and breaks the timeline of their expectations.
Meanwhile Apple breaks tradition and, to rub salt into long-standing rival Microsoft's wounds, now boasts around 60% of the voracious portable music player market in Japan, crippling sales of Sony's new Walkman and online music delivery system.
You can catch a candid, if slightly diplomatic look at the views of the average
Japanese gamer on all things Xbox from a survey we ran at launch by clicking here.