Xbox 360 Launch Window and Available Titles Explained

Peter Moore offers most detail to date.

Posted by Staff
Speaking to SPOnG last week, Microsoft’s Xbox VP Peter Moore offered what is the most candid explanation to date detailing what we can expect during the launch of Xbox 360.

When asked about the much-touted ‘launch window’ planned for the console, Moore said, “…we haven't announced any dates, but clearly as we get closer we'll be doing that. But if we take the holiday period in the US, anything from Thanksgiving to New Year's, that's when people are in the shops and that's when we'll be there. What we have said is that Europe, North America and Japan, and that's no mean undertaking, will all launch this holiday. That is a logistical Behemoth of a task.”

Of course, a new console is nothing without games. Launch software has long been a sticking point for fledgling consoles, with Nintendo’s GameCube and Sony’s PlayStation 2 barely managing to scrape together anything on day one. Moore projects what will be the most complete set of launch games for 360, claiming to more than quadruple previous efforts. “…my experience tells me that it will be somewhere between...well, as little as 10 and many as 15 or 16 seems to be where it's at,” stated Moore. “The key is to make a strategic decision - do you have the genres covered? Sports games, fighting games, racing games - do you have them all covered? The three we should talk about, and that we are focusing on from a first-party point of view are Kameo and Perfect Dark from Rare, and Project Gotham Racing 3 from Bizarre. But it's difficult to say. Even now as we continue to evolve and see stuff every day, these are the launch titles and this is how many there'll be and this is when we'll be ready in the US and then Europe and then Japan.”

To read the entire first part of SPOnG’s exclusive interview with Peter Moore, click here.

SPOnG expects an announcement detailing either pricing or launch dates for 360 in all territories at some point next week, with full launch plans to be outlined at X05, scheduled for Amsterdam in September. For full details, click here.
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OptimusP 13 Aug 2005 13:43
1/12
So in short, launch line-up will be a bunch of sequels (who will have releases on PC also) and 2 games who had a development period for over 5 years by a company that sucks at implementing gameplay except if some EAD-people are holding their hands...who left 4 years ago.

Ok, that's a very pessimistic look on it , i'm sorry. A bit more realistic comment would be "nice games who seem to have some potential but there's no real must-have now is there..."
Elysium 15 Aug 2005 03:40
2/12
I would most definitely call the Elder Scrolls sequel a "must have" title. Every XBox owner I know, who has played Morrowind, will be buying the 360 for the sequel to this game alone. It is the best, most flexible, most open ended single player RPG ever created and wipes the floor with anything available on the other platforms. You seem to imply in your comment that xbox games having simultaneous PC development is a bad thing. So, let me see... a standardised development platform is a bad thing? Access to a larger talent base is a bad thing? What exactly is it that adversely affects PC/XBox games? I can think of dozens of title which have benefitted from pc/xbox cross development. Remember not all PC gamers are console gamers, and not all console gamers are pc gamers. The PC is the birthplace of innovation in gaming, and Microsoft have cleverly positioned their console to most readily take advantage of that fact.
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OptimusP 15 Aug 2005 08:42
3/12
I was giving my personal opinion, not a general opinion. I am a PC and console gamer (but limited to one because of financiel restraints) so all those PC-to-Xbox-games don't do anything for me. They'll probably play a lot better on the PC anyway (since 90% are FPS's...)

And the PC as most creative platform... depends how you look to it, if look at gamehistory it's clear its equally divided between PC and console (aka SEGA and Nintendo) and now you have the DS slowly rolling in too (thank you japanse development teams who are on crack all the time).

And personally i don't see playing a PC-fps on a console with dual-analog aiming as a blessing, far from.
SPInGSPOnG 15 Aug 2005 12:55
4/12
SPOnG, what does Microsoft's cock taste like? Because you've been sucking it hard recently.

SPOnG loves sucking Microsoft's cock wrote:

Sony’s PlayStation 2 barely managing to scrape together anything on day one. Moore projects what will be the most complete set of launch games for 360, claiming to more than quadruple previous efforts. “…my experience tells me that it will be somewhere..well, as little as 10 and many as 15 or 16


The PS2 had 16 games at Japanese launch, and 26 at the US launch.

How is 10/15 "quadruple" that?

You shouldn't talk with your mouth full.
cashton2k 15 Aug 2005 15:32
5/12
Nobody cares what you think
DoctorDee 15 Aug 2005 16:05
6/12
Chris Ashton wrote:
Nobody cares what you think


Good post. Erudite and concise.

What can we expect next, "My dad's bigger than your dad", or will you stick with the tried and tested, "You smell"?

Oh, when we started these fora, we barely dared to dream that we'd ever get badinage of this quality.
PreciousRoi 15 Aug 2005 23:02
7/12
OptimusP wrote:
I was giving my personal opinion, not a general opinion. I am a PC and console gamer (but limited to one because of financiel restraints) so all those PC-to-Xbox-games don't do anything for me. They'll probably play a lot better on the PC anyway (since 90% are FPS's...)


Perhaps, provided you feel like keeping up with the latest video cards, drivers, etc... I've already spent enough on video cards to buy a cheap used car if I totaled it all up, Console games appeal to me becasue they are plug and play, Console games just work.

Hell I always thought it was criminal that more PC games weren't ported over to the Xbox. From a laymans point of view it would seem to be relativly uncomplicated. Instead you get situations like EA pulled with the Medal of Honor series, where they could have ported over the VASTLY superior PC Allied Assault to Xbox, but chose rather than that to release Frontline, which was uninspired on the PS2 and released a year later with no visible enhancements on the Xbox. (that one really frosts me because it was seeing Allied Assault to be released on Xbox was significant factor in my purchase of XBox) Lets not even go into Rising Sun (which, curiously featured a unlockable movie describing how invaluable a weapon the BAR was in the Pacific Theater, yet the BAR is completely absent from the game...the only LMG option is Japanese) another game whose Xbox version looked like it had been released with the purpose of PROVING beyond a shadow of a doubt that the PS2 and Xbox have identical graphical capabilities, that or that EA was wholly Sony's creature, I forget which...wait now I remember, the purpose was the former, the actual fact was the latter....

I like dual analog FPS, thats why I play FPS on console, that and LAN parties with my particular circle of friends work better with Xboxes. I also prefer a more comfortable position from with to dispense death and destruction than sitting inches away from a monitor. You might(almost certainly) have better rapid, pinpoint accuracy with m/kbrd, but then maybe that kind of accuracy is too much? I certainly couldn't want to pit myself with a console controller against someone whos expert with keyboard/mouse...Regardless different strokes for different folks... I am certainly no stranger to PC games, but LAN is the most fun and LAN with my friends means Xbox.
TigerUppercut 16 Aug 2005 06:11
8/12
DoctorDee wrote:
Chris Ashton wrote:
Nobody cares what you think


Good post. Erudite and concise.

What can we expect next, "My dad's bigger than your dad", or will you stick with the tried and tested, "You smell"?

Oh, when we started these fora, we barely dared to dream that we'd ever get badinage of this quality.

Anyone with his sig is always welcome here.
Unless Sega... ***********
vault 13 19 Aug 2005 22:14
9/12
PreciousRoi wrote:
Console games just work.


Except when the 360 rolls out with all it's expandable glory. Wait till you need to get the hard drive just to play Halo 3. Streaming game data to the hard drive anyone?
PreciousRoi 20 Aug 2005 07:51
10/12
vault 13 wrote:
PreciousRoi wrote:
Console games just work.


Except when the 360 rolls out with all it's expandable glory. Wait till you need to get the hard drive just to play Halo 3. Streaming game data to the hard drive anyone?


I wouldn't waste my breath on anyone with a 360 sans hdd anyway, but your conjecture only drives my point home, for Halo 3 not to "just work" would be an abberation.
vault 13 20 Aug 2005 22:13
11/12
PreciousRoi wrote:
I wouldn't waste my breath on anyone with a 360 sans hdd anyway, but your conjecture only drives my point home, for Halo 3 not to "just work" would be an abberation.


You can't go and blame someone for wanting to save money. We all here, on the forums, seem like pretty hardcore players willing to spend the extra $100 whether we have it or not, but most casual people who say well it's still a 360, I can still play games on it, it's the same to me. So discounting the non-hdd opters is stupid. There gonna need it soon, how will they be able to create their own levels, characters, skins, etc. without the extra hard drive space. So why is Microsoft creating this fissure?! I mean, yeah you plunk down a few hundred dollars and you snap on the drive. Easy. But it's gonna get worse. This is only the beginning. When console games start having more requirements, it's gonna be the downfall of console gaming.
DoctorDee 21 Aug 2005 07:51
12/12
vault 13 wrote:
You can't go and blame someone for wanting to save money.


It's not the fault of the people who wannt to save money, it's the fault of the people who give them the option. The beauty of coonsole gaming is asingle fixed target platform. Everyone has the samme hardware, so developers can include features safe in the knowledge that people can use them. As soon as you offer an option in console hardware spec, you are undermining this.

This is, I presume, because Microsoft are very PC focussed, and are comfortable with the idea of upgrades. They also want to be able to claim that Xbox 360 is cheaper than PS3.

This could easily be their biggest mistake in this generation.
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