Grand Theft Auto For PlayStation 3 Screen?

Or not…YOU decide!

Posted by Staff
Grand Theft Auto For PlayStation 3 Screen?
Weak Big Brother references aside, French games enthusiast site Jeux-France posted this pic. It claims to be a leaked in-game snap of the new Grand Theft Auto title for PlayStation 3.

The site also claims to offer a leaked spec sheet for the game which states the map will be six times larger than San Andreas and feature (somewhat amusingly) 360 different vehicles. Other snippets include an enhanced resources management aspect (like not running out of petrol - or gas, for our American cousins) and the fact that the game will launch on PlayStation 3.

The report also claims that the game, currently titled Grand Theft Auto 4, will go multi-format and will have a strong online element.

Of course, none of this is confirmed and sits squarely in the corner of the classroom with a big paper hat on...with 'rumour' written upon it in marker pen. We’ll update you as and when (and if) any more emerges.
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Comments

TigerUppercut 30 Jun 2005 11:12
1/9
Is that two men snogging I see?

Greg2k 1 Jul 2005 10:44
2/9
It's fake because it's a European city. Anyone knows that
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Shinji 1 Jul 2005 11:24
3/9
Six times the size of San Andreas!?

My ass. It'd take them over five years to develop ANYTHING that big. Even twice the size of Andreas would be hitting on impossibly big.

Still, looks nice, whatever it is.
kid_77 1 Jul 2005 12:01
4/9
They don't need the cities any bigger, it takes forever to get across the world as it is.

Just make it more detailed, and less reliant on "hot-spots" to go in buildings/trigger events.
config 1 Jul 2005 15:04
5/9
Shinji wrote:
Six times the size of San Andreas!?

My ass. It'd take them over five years to develop ANYTHING that big. Even twice the size of Andreas would be hitting on impossibly big.


Naw. Most of San Andreas was pointless scrubland, likely populated by the sub-junior (work experience) level designer. Whoever "filled" the wastelands, they certainly didn't have great imagination. Aside from the infamous Rock Cock, where was the ability to surf the Regular Tom geyser, search for aliens with the satellite dish, dirt board down Mount Chiliad, blow up the Sherman Dam, breed like an, erm, inbred in Palamino Creak?

So many missed opportunities <sob>...

Still, looks nice, whatever it is.


Indeed
fluffstardx 1 Jul 2005 16:52
6/9
I'll be impressed if the next one has the same amount of environment interaction as Matrix Online - every room in every building accessible.

They could do with putting in Saint's Row's much touted Teleportation feature, allowing you to cross the map faster. Or just keep Vice City's taxi service...
vault 13 4 Jul 2005 03:05
7/9
kid_77 wrote:
They don't need the cities any bigger, it takes forever to get across the world as it is.

Just make it more detailed, and less reliant on "hot-spots" to go in buildings/trigger events.


Would it kill them to make more s**t the main character can do. Like if he breaks into someone's apartment, by using the PIPING ON THE SIDE OF THE COMPLEX!? Then after being spotted CLIMB OUT THE WINDOW to the roof and HOP ACROSS THE ROOFTOPS! Is that too much to ask. It'd make for more detailed and interesting missions. Our GTA (anti?)hero needs more moves first off and more things to interact with. Can't he get muscles big enough to open a garbage lid to hid inside from the cops?! I dunno. If the hero doesn't shape up, I'm shipping out on over to Sega's promising effort.
fluffstardx 4 Jul 2005 13:58
8/9
Hey, if they can put the climbing and stuff in a multitude of other 3D games (tomb raider 1, all those years back, for example), I can't see how it would be a problem. Just use the same mechanics as ladders... Shimmying across windowsills to escape attention would be ultra-cool, especially as the helicopters swoop in...

I'd buy that for £40!

Currently though, I'm watching Saint's Row develop; Games had a lot of confidence in it after researching it, as opposed to EDGE's blatant dismissal. They need to kerb that aloofness if they're going to win back their old readers...
fluffstardx 4 Jul 2005 13:58
9/9
Hey, if they can put the climbing and stuff in a multitude of other 3D games (tomb raider 1, all those years back, for example), I can't see how it would be a problem. Just use the same mechanics as ladders... Shimmying across windowsills to escape attention would be ultra-cool, especially as the helicopters swoop in...

I'd buy that for £40!

Currently though, I'm watching Saint's Row develop; Games had a lot of confidence in it after researching it, as opposed to EDGE's blatant dismissal. They need to kerb that aloofness if they're going to win back their old readers...
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