As we reported yesterday, Sony is laying off staff at its God of War Santa Monica studios before it moves offices. It has now also been confirmed that along with the staff, a new game IP was also canned.This news came from Jonathan Hawkins - a laid-off lead level designer at the studio in a series of messages that not only illustrate the game-making cost of the lay-offs but also his own painful journey.
First up via this
Tweet:
Yesterday, I was laid off. It was a good 10 year run & I got to make three 90+ games. I lived the dream & got to accomplish all of my goals.
Which lead to this: Except one… making something out of nothing & creating a new AAA IP.
Which resulted in this:@jonathanhawkins Is the new IP safe? Was Ascension's tepid critical reception & low sales (relative to GoWIII) to blame for the layoffs? :(
to which the reply came...
@GrumpyGamerGuy I'm not sure. But the IP is canceled.
And all this has lead indie dev
Jonathan Blow of
The Witness fame to
declare:
every single megablockbuster franchise, that Mr. Business Suit Guy would rather put the money toward, was once a new IP.
Yes, yes it was... unless it was a sequel.