Microsoft Studios head Mike Ybarra feels that Metacritic - the system that uses a variety of apparently magical and numeric incantations and calculations to enable publishers to quote good review scores to investors - is "complicated".
It is. But that doesn't stop a system that purports to give an overview of all review scores from being widely quotes when that seems appropriate. So, what's Mike's beef?
He's talking about Xbox One launch title, the underwhelming Ryse: Son of Rome
in point of detail. He admits that, far from game-play or engagement, the game was developed as, "a showcase experience that demonstrated the new visual fidelity and capabilities of the (Xbox One) system..."
"At first," he says of review scores, "it was hard to see the numbers as they were lower than we wanted. That's always hard on any game team that puts a lot of time and effort into a game.
"On the other hand, we did see a lot of gamers saying they loved the game. If you look on Amazon, we are rated 4 out of 5 stars by direct consumers. While there were certainly things we wished we could have gotten in the game and we understand the key criticism, we are proud of Ryse and think it is a fun experience for our audience."