Infinity Ward developer Rubin recently spoke about smaller studios and their struggle to put out AAA titles due to expense & difficulty to make.
“It’s a scary thing,” he said, “and I’ll take my Call Of Duty
hat off for a minute here, but games are becoming harder to make, more expensive to make."
“I feel like smaller studios are having trouble – I can’t speak for them but I would think – are having trouble making games that fill the big AAA market because they’re harder to do. It is kind of a bummer that games are getting so hard and difficult to make. People want better and better graphics, they want more realistic looking art assets and that comes at a cost and that’s a hard thing to have to deal with.”
We really like that question; "Are people only interested in realistic assets and high production value?", so, post your answers below!
Thanks for that vg247