It's kind of safe to say that Sony will be pushing some of its internal teams to work as hard as they can on PlayStation 4 to support the new console during launch window. But the Worldwide Studios boss Shuhei Yoshida has confirmed that all of its first party studios are building software for PS4.
Yoshida was asked, "is it fair to say that all of the first party studios are working on PS4 games?" His response: "Is it fair or not fair? It is fair to say."
While it's hardly surprising that Sony would stick all 12 of its internal studios to work on the new console, it does bring up some exciting possibilities. The implication that Naughty Dog is assigning one of its teams to work on a PlayStation 4 title is enough to salivate, but the confirmation also locks down Polyphony Digital's inevitable Gran Turismo 6
, as well as a PS4 project from Media Molecule alongside Vita platformer Tearaway
has taken the confirmation to assume that Sony Bend is also working on the next-generation platform. The studio, responsible for Syphon Filter
, has been a handheld-only zone since around 2004. We'll likely know one way or another about the exact status of all of Sony's studios by E3.