THQ Did Not Drop WiiU Due to System Faults

No slow CPU or some backtracking ahoy?

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THQ Did Not Drop WiiU Due to System Faults
SPOnG sat down with THQís Huw Benyon, representative of 4A Games and the publisherís Head of Global Communications for Original Shooter IPs (phew) to talk about Metro Last Light and one of the things that came up in the lengthy conversation was the fact that the WiiU had been dropped.

Initially, we were lead to believe that this was because, the new Nintendo console, "has a horrible, slow CPU", it appears that this was not the case.

Huw now tells Svend that, "Our look at the Wii U extended to a very early look at some very early kits. We... we did some work on it, but we made a decision fairly early on that we werenít going to commit further resource to it. So yeah, we didnít go too far. Take any of the comments youíve seen attributed with a pinch of salt - itís certainly not been based on any kind of analysis of final hardware."

Full interview is right here.
Companies:
Games: Metro: Last Light

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