GTA V is Likely Reason for Bioshock Infinite Delay

That is if you believe analysts guessing over journalists guessing.

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GTA V is Likely Reason for Bioshock Infinite Delay
Earlier today we wrote about speculation that the delay to 2k Games and Irrational's Bioshock Infinite was caused by parent company Take 2 moving marketing budgets around to fit a release for GTA V. Well, it appears that the analysts over at Wedbush Morgan are like-minded.

Wedbush has released some investor notes dealing with the issue. Specifically it speaks about the delay to Bioshock Infinite and possible reasons for this: "In our view, the delay opens the window for Grand Theft Auto V to be released in October 2012 (Q3:13), " it begins.

It continues, "We believe that October is the preferred release month for GTA V’s developer, Rockstar Games, as the studio has scheduled every prior GTA releases during that month (with GTA IV delayed to April 2008, due to bugs in the PS3 version).

"We speculate that once Rockstar Games notified Take-Two that GTA V would be ready by October, Take-Two gave Irrational Games the option to spend more time fine-tuning BioShock Infinite. Although we were confident that both games would sell millions of units when it appeared that they would be released in close proximity, we think that the delay will alleviate any wallet-share concerns and ensure that both games receive the undivided attention of Take-Two’s management and marketing teams, and will ensure that retail support is optimized."

Source: Wedbush

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