LA Noire Tech Means "We Can Compete with TV and Film"

Motion tech company man speaks out.

Posted by Staff
LA Noire Tech Means "We Can Compete with TV and Film"
Oliver Bao is the Head of R&D at a company called Depth Analysis. He's based in Australia. He's working with Rockstar Bondi on LA Noire on the MotionScan 3D scanning system used to create the realistic-looking in-game characters. He's rather positive about the whole thing.

“MotionScan embodies the future on a few levels. Firstly, when this technology can capture full body performances, the level of realism will be hard to differentiate between game, film and television," he tells Develop (PDF).

He's in fact more than simply positive, “That will make the gameplay experience pretty seamless from exposition to action. Secondly, for film makers it will mean they can create whole scenes from capture data on the desktop the way they currently edit films. They will be able to adjust the action, move characters, change cameras and relight the scene until their heart's content.

In terms of our particular part of the creative world, he's positively positive, "And for games creators, it means we can compete with films and TV on a pure storytelling and performance level, along with leveraging all of the other interactive strengths that will pave the way for more exciting games.”

But does looking good actually mean competing with story-telling techniques?
Companies:
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