David Cage: We Own The Interactive Story-Telling Genre

Next Game Completely Different from Heavy Rain

Posted by Staff
David Cage: We Own The Interactive Story-Telling Genre
So, there I was at the BAFTAs last night, and who did I bump into but Quantic Dream's David Cage, obviously happy about how well Heavy Rain had done. I asked him the following question:

"Whatís next for you? Will you continue to try and push the barriers of interactive storytelling or build more bridges in other genres?"

And boy, did he let rip:

"We want to build on what we have discovered with Heavy Rain.

"We created the genre. We own the genre, and we want to show that Heavy Rain was not a coincidence or a lucky shot - that it was really something that makes sense and that we can build on.

"But at the same time I didnít want to make a sequel. I made that very clear before knowing whether the game would be a success or a failure, because I want to show that itís really a genre. Which means that you can use a similar drama to tell any type of story in any genre and in any style.

"So, we are going to explore different directions. Still very dark, still for adults, but completely different from Heavy Rain. We want to satisfy our fans, but we want to surprise them too. Thatís our challenge."
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Comments

Cfan 18 Mar 2011 08:54
1/6
Sounds like the drink talking.
blah 18 Mar 2011 09:14
2/6
I'd understand if someone from, you know, Telltale or Sierra said this, but who is David Cage?
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Tom 18 Mar 2011 20:25
3/6
This guy is full of himself.
For one thing, there have been games with excellent branching storylines. You can go back all the way to the mid-1990s and look at games like Blade Runner or The Pandora Directive.

And also, you created Heavy Rain exclusively for the playstation 3. You're in no position of talking about "owning a genre" when 20 years down the line only a minority owns a still-functioning console and can actually play the game.
Cash 19 Mar 2011 00:55
4/6
@blah

Creator of the fantastic games Fahrenheit (also known as The Indigo Prophecy) and Heavy Rain...and yeah he created this genre...so he's allowed to brag a bit ;)
Alfred 19 Mar 2011 09:30
5/6
I likes Indigo Prophecy until it got Matrix-ized, Heavy Rain is Tedium-galore, but I give SOME credit to Cage, alhough he is not inventing shmite, Heavy Rain is an enormous QTE, and for that you have to go to ye old arcades and remember something called Dragon's Lair, or Space Ace, then maybe Shenmue. that's it
Dian 24 Feb 2012 03:19
6/6
Aurora B. July 30, 2011 I think she's mkinag this stuff up. This date doesn't sound like a real person. More like a character description from a bad romance novel or a women's magazine fluff piece. A lot of her columns just don't have a ring of truth IMO.
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