Kinect to See Japanese Core Gaming Boost

No More Heroes creator, Panzer Dragoon director and Parappa creator all involved.

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Kinect to See Japanese Core Gaming Boost
Kinect has yet to launch in Japan - it will be doing so tomorrow morning - but already some high-profile game designers are talking about future projects that look set to add some depth to the motion-sensing experience.

Famitsu asked the opinions of Suda51 of No More Heroes fame, Panzer Dragoon director Yukio Futatsugi and Parappa the Rapper creator Masaya Matsuura on the Xbox 360 peripheral, and all have revealed new titles to be published by Microsoft in 2011.

Suda51's Grasshopper Manufacture is working on "Codename D," an action game set in a creepy amusement park. You have to fight off enemies and experience strange, nasty creatures to clear missions. It's in aid of "restoring your lost self," apparently. Suda51 added that with Kinect, "freedom of hands has the meaning of greater freedom and openness."

With his apparent love for dragons, you'd be forgiven for thinking Futatsugi would be working on a 3D flight shooting game featuring the mythical creatures. He is. Project Draco lets Kinect players interact and raise their own dragons and teach it skills to be used in mid-air combat. We assume it's a bit like How To Train Your Dragon, only awesome.

Because of the action, involved, Futatsugi is keeping a close eye on comfortability issues with the device - specifically things like the length of maps and the frequency of enemy attacks. It was stressed that this is not a party game, but a full core experience.

Finally, the legendary Matsuura is busy with a game for Kinect called Haunt, which involves exploring a cursed mansion, while avoiding traps and ghosts. The developer said that the game "can be played by a wide range of people. In addition to the enjoyment of the game play, you can also look forward to the quality of the visuals and music."

Let's hope Kinect enjoys some more games of this calibre, rather than the multitude of fitness games that already decorate store shelves.

Via Andriasang
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Comments

Fitness and core games should do well for Kinect 20 Nov 2010 10:19
1/3
There are also other titles such as "Steel battalion" and "Rise of nightmare" etc.

Fitness games are on all three formats but Kinect has the edge here as it reads the whole body, the only way the other systems can do this is with addons, I.E EA active 2 Kinect just needs 1 armband for heart monitor, whereas Move requires 3 bands or it can't see you movements etc so obviously there is going to be a big Market for MS here as well as the core games that are being made.
They will if they are marketed right 20 Nov 2010 15:46
2/3
@Fitness_and_core_games_should_do_well_for_Kinect
Fitness games will do well if they are marketed by the publisher. There are loads of fitness games on the wii, and the only really big selling one was wii fit. The rest just jumped in to use nintendo's marketing.
I can see MS backing on fitness game, and then 6 months to year later a load of copy-cat games will hit the market.
SPInGSPOnG 20 Nov 2010 16:50
3/3
Fitness games are all Kinect had going for it. For core games, it is and will always be, s**t. It's a toy. A pretty neat toy, sure! But just a toy.
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