Indie Game Dev's Average Turnover is £3 Millon+

Tiga releases gaming research

Posted by Staff
Indie Game Dev's Average Turnover is £3 Millon+
It appears that last year, "The average mean turnover of an independent development studio that develops games was £3,130,600". So says research from UK game development representative body, Tiga.

Bearing in mind that the report also states that "The average size of an independent developer is 51. The average size of an independent developer who also publishes games is 45. The average size of a publisher owned studio is 245", it's safe to assume no one working purely in indie game development is going to become a millionaire soon.

The report, called 'Profile of the Games Development industry' and which you can buy from Tiga, also states that:

- The average size of an independent developer is 51. The average size of an independent developer who also publishes games is 45. The average size of a publisher owned studio is 245.

- Games development businesses on average employ a workforce comprising 88 per cent male and 12 per cent female.

- 12 per cent of the UK games development workforce is on average non-UK citizens.

- The average mean turnover of an independent development studio that develops games was £3,130,600. The equivalent figures for independent developers that also publish games and for in-house, publisher owned studios were £4,055,000 and £15,500,000 respectively.

- The average UK game development business has been in operation for 7 years.

- On average, developers surveyed spent £570,800 to develop a game over the last year. This figure is based on the cost of developing games on all types of platforms. There is a large difference between independent developers (£897,700), independent developers who also publish games (£133,700) and publisher owned studios (£3,000,000).

- For 72 per cent of UK game developers surveyed, the USA constitutes one of their most important geographical markets. For 44 per cent of developers, the UK is regarded as one of their most important market. 41 per cent cited the rest of the EU, excluding the UK, as one of their most vital markets.

Work as a UK game dev? Feel that Tiga's hit the nail on the head? Or maybe it hasn't? Tell us in the comments below.
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