In what reeks of the sin of trying to get some publicity, Visceral's Jonathan Knight - executive producer on Dante's Inferno - has been explaining the poem to idiots."But the one thing it definitely is, is fantasy. That's without question. If people throughout the centuries came to believe in Dante's vision of hell, it's equivalent to people believing in Middle Earth. I'm not saying you shouldn't believe in heaven or hell. It's just that his particular vision of it quite clearly is a crazy fantasy. That's what we focus on for the game", he tells
Wesley Yin-Poole.
Yes, it's fantasy and not
The Lonely Planet Guide to Hell after all.
Apparently, Mr Knight felt the need to respond to Dante's poetry fans who believe that the game may possibly be reducing a great work of Western culture to a hack'n'slash. He does, however, have research to support his contention: "More people are reading it, not less, because of the game", he says.
"I think they are. Generally those critics are often people who weren't fans of the poem and weren't that familiar with it until they heard we were doing this. What we're finding is, a few people anyway, quite clearly didn't know it well, and now have gone off and read it and they're looking for ways to go, oh you're taking liberties here, or you didn't do this, or whatever.
"But the reality is that true Dante fans, people who actually have spent time with the literature and care about it are over the moon with the game project."
Says Knight clarifying that if you debate whether the game of the poem is just a good laugh about fighting demons with weapons, you've not read the poem.