Mario to Get Brain Trained?

How Touch Generation games are influencing Nintendo 'core' titles

Posted by Staff
Shigeru Miyamoto
Shigeru Miyamoto
In a statement sure to inflame core Nintendo gamers everywhere, Nintendo guru Shigeru Miyamoto has said that Nintendo will incorporate some of the thinking behind the super-accessible Touch Generations games into the likes of Mario and Zelda.

Asked whether Nintendo's emphasis on user-friendly controls and playability will affect its core titles, Miyamoto said, "Frankly, some of the so-called 'franchise games' are quite difficult for non-gamers to play, so making accessible games for these players is key. With Zelda, we have to consider how to make it accessible for new gamers to pick up and play and enjoy just as hardcore gamers have.

"For example, we've got the Touch Generations series. Now, we're not necessarily going to make our 'franchise' games in that style, but we'll take what we know and have learned -- the philosophy behind those games -- and incorporate it into franchise games. That's a philosophy that's very strong at Nintendo."

Hang on, he said "non-gamers". But... earlier on in the very same interview, Miyamoto said, "we don't want to distinguish so much between 'gamers' and 'non-gamers.'"

There's a distinct feeling of wanting to have cake and eat it. Nintendo seems, on the one hand, to want us to see everyone who plays games as the same, while shifting its focus - even on its core titles - towards the uninitiated. Let us know your opinion in the Forum.

On a less controversial note, Miyamoto also indicated that an answer to Wii storage problems may be on the way. "We're looking into a number of technologies to deal with the issue, and although we don't have anything we can say about it now, we could potentially announce something in the near future", he said.

Source: 1up
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Comments

deleted 17 Jul 2008 15:42
1/6
they cant mess with Zelda or Mario, sure use the IP but leave the hardcore alone for us hardcore,

Who wants to jump on Goombers heads, everyone does, its great just like riding a horse across hyrule = great, i for one dont want to jump on a goomba but before i hit it i must solve a maths equation or else i miss it!, i dont want to have to actually read the Zelda story parts out loud and be scored on my brain age.

ok i know that s extreme and prolly wont be anything like i said but please nintendo dont mess with a winning formula, `shirley` you can see that new marios bros, mario kart, and phantom hourglass all worked out pretty welllllll!
ohms 17 Jul 2008 15:59
2/6

"i dont want to have to actually read the Zelda story parts out loud and be scored on my brain age."

I dont want to have to read the zelda story anymore at all. time for full voice over I think, and hd graphics too, why do I have to walk up to a sign, then press a button to read what it says?

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Psalms 17 Jul 2008 16:03
3/6
Agreed, and don't call me Shirley!

I'm sure we don't have to worry about Nintendo doing anything that stupid, and looking at how Phantom Hourglass worked that control scheme was suitable for both new gamers and the hardcore, and it worked really well. Of course, Nintendo is full of geniuses when it comes to game ideas, but not one of them is going to let us tell them what we want, they tell us what we want. You never know what's coming.
deleted 17 Jul 2008 16:14
4/6
ohms wrote:
why do I have to walk up to a sign, then press a button to read what it says?



funny-est thing read today!, exactly why cant `Arrow` -> Fairy Cave, be visable on my 40"HD TV? i must read it by pressing A for a box to appear on screen with the information!, you win ohms!
realvictory 17 Jul 2008 16:58
5/6
To be honest, I thought Phantom Hourglass itself messed with the formula too much. I didn't like the controls, and I didn't like all of the design.

Mario Kart DS is the best example of how to take the best of something and add extra to it - it's not necessary to remove aspects that work fine purely to make it different.

The future with Zelda, in my opinion, should definitely consist of adding more detail, not removing it.
Psalms 17 Jul 2008 21:05
6/6
Not to be too picky, but if it said it wouldn't it be in Hylian? I love the hylian script and don't mind pressing a to read a sign (you can z-target it from a distance anyway). If they added either 1st person mode (which I'm not keen on), or voice acting (only for NPCs hopefully, and British accents, American accents don't suit that period) then this would probably be a good addition.

It's awesome enough that you can cut signs up in different ways. If they added separate textures for each sign and took that out (shouldn't have to but you know Ninty) I'd be very disappointed.

As I say, who knows what they'll do? At this stage we should all just be happy if they announce any Zelda, and accept whatever they do so that we can play another Zelda game.
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