The creator of Sony's
LocoRoco, Tsutomu Kouno, thinks the Wii Remote and the PS3's Sixaxis are nearly the same.
Speaking in a recent interview, Kouno said:
“I don't have much interest in making a game for Wii. I've already played Wii and checked out how the controller works. The only difference between Wii and PlayStation 3 [control systems] is that the Wii uses a pointing device, whereas the Sixaxis has motion sensing.”
He seems to be missing the fact that the Wii has both motion sensing
and the ability to register where the remote is in space.
It's all irrelevant to Kouno, anyway, because he finds motion-sensing controls “quite tiring.”
Kouno's actually more interested in he application of cameras for gaming. “I'm actually sensing much more potential in the EyeToy camera, which could be used without holding any controller,” he said. “...[imagine if] you could just hold your hand up and pressing buttons by moving your finger.”
Minority Report, here we come! But maybe someone should tell Kouno that the EyeToy is, like,
so last-gen. SPOnG has a
PlayStation Eye now, don'tcha know.
“I think it would be best if we could play using our hands, without even touching the controller,” Kouno added. “Soon, our body movement will be recognisable. So Wii currently has a boxing game where you use the controllers to punch, but if the camera can recognise our moves we won't even have to hold controllers.”
Kuono also took a moment to talk about the in-development
LocoRoco 2. “It's basically the same, but I've also added something new,” he said. “There aren't too many system changes, but we created new AI and new gimmicks with the physics calculations.”
Is the Wii Remote basically the same as the Sixaxis? Answers in the Forum, please. If you don't know what
LocoRoco's all about, head over to SPOnG's
dedicated game page for more information.
Source: Gamesindustry.biz