Evolution: The World of Sacred Device

Sacred Device is set in the futuristic world of Pannam Town, a city surrounded by the mysterious ruins of an ancient high-tech civilisation

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Released by Ubi Soft in March 2000, Evolution the World of Sacred Device is set in the futuristic world of Pannam Town, a city surrounded by the mysterious ruins of an ancient high-tech civilisation.

At the beginning of the colossal adventure, our heroes explore the ancient ruins and will have to use Cyframes an ancient weapon from past civilisation that mixes fighting and magical qualities that increase in powers as the game progresses.


In order to become the first to discover the ultimate Cyframe, a struggle to the death ensues against several devilish enemies. With an atmosphere that likens itself to an action movie set in ancient times, Evolution is an extension of the successful formula that RPG gamers have come to know and love. The game features easy to use menu-driven battles that enables players to explore and interact with other a vast array of fascinating characters.

Evolution - The Story So Far
For many generation the Launcher Family has produced a long line of famous adventurers. They are now long since gone and this glorious heritage seems as if it will come to an end. Into this family is born a single son, Mag, who has dreamt all his life of becoming a skilled adventure, just like his mother and father.

After Mag's parents set off on one of their adventures, a lone girl appears at the Launcher home with a letter from Mag's father. "You must protect this girl, Linear, until I return" is the only inscription. Mag and Linear spend their days investigating ruins under the watchful eye of their butler, Gre Nade, but it's not until the day the army of the 8th Empire appears that the true adventure begins.

Key Features

A new console, a new era in the world of videogames, Evolution is the new reference in the world of RPGs.
Crisp and clean fully 3D graphics in an hilarious, colourful Manga-style world.
Player driven storyline: actions will affect how the story is played out, straying away from the traditional story driven adventure.
Classic RPG gameplay never before seen in this quality.
Characters able to fully interact with environment such as digging for clues and deciphering pictograms
Infinitely free camera movement, specific angles, radiant special effects & lighting during spectacular fights and intricate spell animations
An impressive hour of stunning Full Motion Video
Exploration of the 150 huge multi-level dungeon environments are randomly generated, every time the game is played, ensuring incredible depth and no trace of repetition
An innovative and unique combat system
When the enemies and gigantic bosses are spotted, players can choose to either enter into the skirmish warfare or beat the retreat as part of the battle plan
Warriors are arranged in formations, requiring careful planning of attack, defence, battle priorities and anticipation of assaults
20 to 50 different abilities per character to master
The use of the Cyberframe, an ancient weapon that mixes fighting and magical qualities that reveal more and more powers as the game progresses.
Developed by acclaimed Japanese company, Sting


For further information please contact:

Francesca Field or Melinda @ PETER NOBLE PR
Tel. 0171 794 2302 Fax: 0171 431 9984
Graphic House 2a Sumatra Road
London, NW6 1PR
email: francesca@noblepr.co.uk
melinda@noblepr.co.uk

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