Racing Goes Global with Codemasters’ Wtc, World Racing Championship

Intercontinental Racing Game Features Unique Engine Prediction Systems, 42 Cars From Around The World and 23 International Tracks.

Posted by Staff
Racing Goes Global with Codemasters’ Wtc, World Racing Championship.

Intercontinental Racing Game Features Unique Engine Prediction Systems, 42 Cars From Around The World and 23 International Tracks.

Warwickshire, England, UK – April 17, 2000 -- Racing fans won’t need their passports to race on the most exciting tracks in the world with Codemasters’ WTC, World Racing Championship for PlayStation. WTC is the first racing game to feature special momentum prediction engines for superior handling that allows the player to feel the road, and often "feel" the other cars, as well. High speeds, collisions and near-misses are all part of the multi-national experience in WTC, available late June 2000 for the suggested retail price of $39.99.

WTC’s intercontinental racing action explores five different continents including Europe, North America, South America, Australia and Japan, home to some of the most challenging racetracks in the world. There are 23 internationally recognized tracks to choose from, such as Laguna Seca, Hockenheim and Bathurst. Racers can conquer these tracks with their choice of 42 famous make cars from Audi, Dodge, BMW, Alfa and Chrysler.

Racing enthusiasts will revel in WTC’s realistic special effects. WTC racing car engines feature momentum prediction systems for premium handling and crash dynamics creating an exhilarating racing experience. All WTC car sounds have been recorded at an industry standard sound analyzing laboratory to make players feel like they’re next to the real thing. Cars also reflect wear and tear with dynamic polygon deformation damage systems. Spectators can experience the action along with players with reactive replay cameras, which offer 360 degree time slicing.