CMP Europe has pulled off a major coup in the interactive entertainment industry with the launch of the Game Developer Conference Europe (GDCE) this September at London’s most prestigious conference and exhibition venue, ExCeL.
GDCE will take place in London on 31st August and 1st September at ExCeL, immediately prior to CMP’s flagship European games show ECTS. Now in its 15th year, GDC is a huge success story and GDCE will follow a similar format to its US counterpart.
Andy Lane, Director of CMP Europe’s Games Division commented: “We’re really excited about bringing GDC to Europe. The US conference has proved over the last 15 years that it’s the biggest global event exclusively for game development professionals to meet and share the ideas, skills and experience needed to create the next generation of interactive entertainment.
“More than 6,000 developers visit ECTS every year – and the addition of the Developers Area and Lounge at last year’s show was a big hit. Together, these highlight the need for an event like GDC Europe and imply that it’s likely to be a great success. We'll be working in conjunction with our US colleagues to ensure we deliver a top class programme tailored to the needs of European developers.”
In a similar vein to GDC, GDCE will host lectures, tutorials, panels and roundtables covering all aspects of game development for all platforms and headed by a number of industry luminaries. An advisory board for GDCE is currently being finalised. Reading like a ‘who’s who’ of game developers, the board already includes Phil Harrison, Sony Computer Entertainment Europe; Jez San, Argonaut Software; Martin de Ronde, Lost Boys; Charles Cecil, Revolution Software; Chris Van Der Kuyl, Vis Interactive; Jason Kingsley, Rebellion and Demis Hassabis, Elixir Studios.