Richard Bisso
General Information
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Summary
After studying at Georgetown University, Richard Bisso spent a year working in brand advertising before entering the games industry as a game designer at 7 Studios in 2000.
In 2002 Bisso left 7 Studios and took his game design skills to developer Treyarch, which at that time was releasing the top-selling Spider-man, a game which arguably put the studio on the map. That game's sequel, Spider-man 2: The Movie, was one of Richard's credits at Treyarch.
In early 2006 Richard spent a short stint at Climax as a Game Director before moving on to take a position as Squad Lead/Senior Designer at Edge of Reality, working on titles including The Incredible Hulk.
At the beginning of 2009 Bisso join Sony Picture Entertainment, where he designs and implement games and other content for the PS3's Playstation Home.
Software Highlights from Credited Titles
Richard Bisso's first video game work that SPOnG is aware of is the 2004 title, "Spider-Man 2: The Movie" (PS2) as Artist/Animator/Modeller. Of the titles listing Richard within the credits , "Spider-Man 2: The Movie" (PS2) has been a best selling title.
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Related Titles
Spider-Man 2: The Movie (PS2)
Our spider senses tell us that this sequel is going to be a big hit with the comic strip/videogame crossover demographic. In Spider-Man 2 for PlayStation 2, gamers get to go everywhere - wherever a spider can, if you will - in a big change from t ... more >>Companies
7 Studios |
Game Design | 00 | - | 02 | |
Treyarch |
Game Design | Jul 02 | - | Jan 06 | |
Climax |
Director | Jan 06 | - | Mar 06 | |
Edge of Reality |
Game Design | 06 | - | 08 |
