Tom Clancy’s Rainbow Six: Siege - PC

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Tom Clancy’s Rainbow Six: Siege (PC)
Also for: Xbox One, PS4
Viewed: 3D Third-person, over the shoulder Genre:
Shoot 'Em Up
Media: DVD Arcade origin:No
Developer: Ubisoft Montreal Soft. Co.: Ubisoft
Publishers: Ubisoft (GB)
Released: Jul 2015 (GB)

Summary

Rainbow Six Siege is the upcoming installment of the acclaimed first-person shooter franchise developed by the renowned Ubisoft Montreal studio for the new generation of consoles and PC.

Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and explosive action are at the center of the experience.

The multiplayer gameplay of Rainbow Six Siege sets a new bar for intense firefights and expert strategy in the rich legacy of past Rainbow Six games.

Key Features

COUNTER TERRORIST UNITS: Counter terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As “short range” specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close quarter combat, demolition, and coordinated assaults.

THE SIEGE GAMEPLAY: For the first time in Rainbow Six, players will engage in sieges, a brand-new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams.

To face this challenge, players have a level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.

PROCEDURAL DESTRUCTION: Destruction is at the heart of the siege gameplay. Leveraging Ubisoft Montreal’s proprietary Realblast engine, players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceiling and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful and mastering it is often the key to victory.

Artwork

Tom Clancy’s Rainbow Six: Siege (PC) Artwork

Tom Clancy’s Rainbow Six: Siege (PC) Artwork

Tom Clancy’s Rainbow Six: Siege (PC) Artwork