You are instructed by a disembodied voice that seems to be coming from nearby CCTV cameras to get to the station, away from the horde of undead dragging themselves towards you. It takes a matter of seconds for you to realise, ‘there’s no easing me in here, f*cking run!’ You make your way forward following whatever instructions the stranger gives you, avoiding as much contact with the plagued as you can.
You learn that the voice is a guy called ‘The Prepper’. He directs you to a device on a nearby table that he built himself - he calls it the ‘Prepper Pad’. It looks like an in-game version of the Wii U’s GamePad. As you pick up the prepper pad, a map is activated on your GamePad’s screen.
As I played further into the story mode, I came to realise that the combat was repetitive. There was only one was to swing the cricket bat – vertically. I don’t see why they couldn’t have added a few different types of melee attack. Oh, I almost forgot the way your character grunts as you swing the bat. It’s fine the first few times you swing, but it’s the same every time. If you find yourself hitting a zombie four or five times, you’ll also find yourself thinking more and more about reaching for the TV remote and turning down the volume.
You head deeper into the station and realise that your map becomes static. You have to scan CCTV power boxes in order for The Prepper to update your prepper pad with an extension of the map.
Now, to scan the power boxes (and this is where it gets clever) you press and hold the L button. Your character on the TV screen is now shown in third person, he (or she) pulls out the prepper pad, and a bright torch lights the way in front of you. Your GamePad screen shows a first person view representing footage captured by your in-game prepper's camera. With the help of your Wii sensor bar, you move the GamePad as though you’re aiming the camera. If you aim it at a power box, The Prepper will hack it and update your map.
Up until about two hours into the game, you only come across one or two zombies at once. As you pass the two hour mark, you’ll find yourself in some much trickier positions...
Check back next week to find out what tricky positions Dan finds himself in with the undead. Uh-oh...
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