Seems that Piranha has been listening to all the concerns from gamers around the world, and is looking to fix a whole lot of stuff in Risen 2: Dark Waters. For a start, the developer is directly handling the console port of the game, and although its framerate is unoptimised it has a graphical parity to its PC big brother. So thatís promising.
Across the board, things are much more colourful. The sequel is inspired by the Caribbean and the life of pirates, so the game world as a result is a lot more tropical. Vibrant greens, reds and blues counter the ďthree distinct tones of brownĒ (Piranhaís words) of Risen 1.
Speaking of characters, what has become of your own? The hero of Risen 1 returns in this pirate-heavy land, only ten years older and disillusioned with the world. As a result, heís become a bit rusty with the powers that you once acquired, finding no need to ever use them again. After all you did try to save the world, only to find that it was all in vain as another titan destroys an island. Piranha likens the apathy and disdain of the lead character to John McClane in Die Hard With A Vengeance.
Iím told that your character will be spending a large portion of time in the land of Caldera, which you may remember from Risen 1. Itís the last stronghold for mankind against a powerful evil thatís sweeping the world and yadda yadda yadda. In particular, the ships that try to get to Calderaís port are getting attacked by some kind of sea monsters. As something of a pirate-for-hire, you're tasked with finding out why the creatures are there - and to do that, you have to infiltrate an opposing pirate faction thought to be behind the mutant nonsense.
You can take command of your own ship as well, which is rather fitting of a buccaneer such as yourself. As you sail between locations, you can speak to the crew on your ship and find out their morale and abilities. When disembarking to accomplish various missions, you can choose a couple of crewmen to assist you on your adventures.
All of these improvements must sound like heaven for those who played the first Risen game. They donít come at a compromise to the gameís depth - 40-60 hours have been promised in the final version, along with legendary items to collect and a tweaked difficulty curve that isnít as harsh as the one in the first game.
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