Reviews// F.E.A.R. (Xbox 360)

These mindf**k moments only feed your anxiety

Posted 10 Nov 2006 13:52 by
Companies:
Games: F.E.A.R.
Released last year for PC, Monolith’s F.E.A.R was warmly received. At the time, it was regarded as a high-quality FPS, deemed by some to be the best of the year. Xbox 360 owners will be pleased to know that the conversion to console is both technically faithful to the PC original, and has actually aged very well. It feels comfortably Next-Gen.

For those whose gaming radar didn’t pick up F.E.A.R. on its original release, here’s the lowdown. You are a member of F.E.A.R., a government-controlled Special Forces team specialised in combatting violent, paranormal disturbances. From the beginning, you’re made aware that you are no normal soldier, being in the possession of a rather hackneyed gift: lightning-fast responses. However, this all-too-familiar gift conveniently opens up one of F.E.A.R.’s key gameplay mechanics, which we'll discuss in more detail later.

An important mission has come up and you have been assigned as F.E.A.R.’s ‘Point Man’, which basically means you’ll be going it alone, deep in enemy territory. The enemy in question is a rather disturbing, face-eating telepath called Paxton Fettel and his clone army of uber-soldiers, who have seized control of a shady organisation called Armacham Technology Corporation, killing (and nibbling) all the workers in the process. Why he does this, we can’t go into without spoiling the 'better-than-average-for-a-game' story, which unravels at a surprisingly suspenseful rate. Regardless, this guy needs to be stopped, and guess who’s the man for the job?

For the most part, F.E.A.R. falls into the category of FPS. You walk around with weapons pointed at 12 o’clock, ready to take down Fettel’s patrolling henchmen throughout the relatively linear missions. The Halo-like controls work very well on the 360 pad (which already seems perfect for console first-person shooters) and aiming accurately is a breeze. Your movement is determined by several factors. Whilst patrolling normally, your movement is quick, but the crosshair widens, rendering it less accurate.

Enter an ‘Aim’ mode, however, and it will narrow, giving you the opportunity for juicy head-shots, but leaving you restricted to a slow walk. On top of this, the weight of the currently armed weapon also has a bearing on your speed. This offers a nice balance and gives the player food for thought regarding when to dart ‘n spray and when to pick off targets from cover.

However, on top of this, there’s definitely a faint whiff of survival-horror about the game. But instead of hideous, mutated beasts jumping out at you from the dark, the game uses intervals of subtle menace, where you appear to be targeted by spirits in some genuinely disturbing set-pieces. Are they really demented spirits? Is Fettel freaking you out with his telepathy, or are you hallucinating? And who’s the Ringu-like girl who visits you, the one you catch an occasional glimpse of in the corner of your eye, only for her to disappear?

These mind-f**k moments only feed your anxiety of another unnatural episode around the next corner. Claustrophobia; foreboding dread; shitting your pants – the classic hallmarks of survival horror.

As mentioned earlier, your reactions are ‘off the chart’, therefore you have a handy ‘bullet time’ mode which you can toggle on and off. Those aware of Max Payne already know this isn’t a feature unique to F.E.A.R., but its implementation is another cool facet to how you approach situations. At the bottom of your screen is your SlowMo gauge, which quickly empties when engaged, but only refills slowly when disabled. Using this mode efficiently is vital to success. The last thing you want is for it to run out mid-battle, leaving you exposed and surrounded.
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Companies:
Games: F.E.A.R.

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Comments

king skins 13 Nov 2006 15:46
1/14
I've been playing this over the weekend and I really like it! The scary moments have only managed to make to jump once, but maybe I need to play it with the lights out?

Best moment so far. I was attaching a group of clone soldiers in a small open plan office and I'd taken out about 4 of them already and was just covering to reload when I heared the following:

Clone1: Move in!
Clone2: Not f**king way!

:) Genius

Only grip so far is how far some of the check points are spaced out, but thats about it.
kid_77 13 Nov 2006 16:13
2/14
How far in are you?

Yeah the soldiers come out with some classics, I also like how they notice your torch if you're daft enough to leave it on. "FLASHLIGHT!"
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king skins 13 Nov 2006 17:24
3/14
Not sure, Interval 5 or 6? I rescued the hostage that was tied up with explosives and then missed the extraction... then you end up clearing the roof top and accidentally blowing up a pipe which sends you to the bottom of the building. You then need to find your way back up to the roof.

I bumped into the engineer f**ker again and got the lifts working and he f**king left me, the c**t. Then I found him again and he turned on the buildings security, so I'm now getting shot at by automated turrets in the ceilings.

I thought that was a good time to go to bed as it was 12:15am. But its really really good, haven't tried the multiplayer yet.

Oh the other gripe I have is that enemies that haven't seen you can be taken down with 1-2 shots while ones that have seen you take 3+ shots...? What does their awareness of you have to do with how many shots they can take?
RiseFromYourGrave 13 Nov 2006 23:26
4/14
king skins wrote:

Oh the other gripe I have is that enemies that haven't seen you can be taken down with 1-2 shots while ones that have seen you take 3+ shots...? What does their awareness of you have to do with how many shots they can take?


its featured in halo too, its just a mechanic to reward stealthy behaviour. and the encouragement is welcome, some bits of that game are made so, so much easier with some thoughtful maneuvering to get the jump on (sometimes entire units of) investigating replicas. but i must admit i notice things like that all the time in games when maybe i should be getting on with having fun . i actively dont like being able to perform a k.o. on someone by LK'ing them in the foot on fighting games and that makes me an idiot

f.e.a.r. is a bloody brilliant game, a steaming witch's brew of sci-fi, horror and action films played out in a beautifully rendered but ultimately bleak world full of hyper-realistic gunfights, and painted from head to toe in foreboding atmosphere. 9/10 :D

fear ftw!

king skins 14 Nov 2006 12:33
5/14
RiseFromYourGrave wrote:
f.e.a.r. is a bloody brilliant game, a steaming witch's brew of sci-fi, horror and action films played out in a beautifully rendered but ultimately bleak world full of hyper-realistic gunfights, and painted from head to toe in foreboding atmosphere. 9/10 :D

fear ftw!


:) I really like it when you have been in the middle of an intense and extended gun fight and all the dust has been shot off the walls and your struggling to see where the last couple of replicas are located and you have to wait for the dust to settle.

Just had my worst moment in FEAR... :(


My 360 died on me!! F**k!! Again!! I only just this one as a replacement in September for my launch day console that died just before Dead Rising came out. Then last night my 360 dies just before Gears of War and while I was really enjoying FEAR :(

Gutted
kid_77 14 Nov 2006 13:09
6/14
How has it died? Have you got a Red Ring of Light?

*fnar*
*titter*
*yif yif*

Seriously though, that's a right c*nt. What's M$'s turnaround for replacing consoles?

Hurry them up. Was looking forward to prawning your arse online.
king skins 14 Nov 2006 13:54
7/14
kid_77 wrote:
How has it died? Have you got a Red Ring of Light?

*fnar*
*titter*
*yif yif*

Seriously though, that's a right c*nt. What's M$'s turnaround for replacing consoles?

Hurry them up. Was looking forward to prawning your arse online.


Well its a replacement (that I got in mid September) and its always been a bit dodgy. It wouldn't turn on sometimes and you had to turn it on and off a few times to get it going... Also sometimes I'd get one red light and an error code E74... which is an error within the AV out chip.

But its always worked OK once it booted up, but last night I was playing FEAR after coming back from work and the game just froze. So I turned it off and then back on and I got the 3 red flashing lights of doom. Which is an internal hardware failure. So I went onto the xbox support site and went through the unplugging cables turning it on and taking out the HDD but they didn't work.

I does come back alive every now and then, but then it will just freeze after 1-5mins and then red lights when you restart it.

I did try to get them to just send me another one as they had sent me a dodgy replacement in the first place but I think they now have a Indian call center and I didn't get to far... :( I had feeling this would happen just before GoW.

Turn around time is normally 7-10days. Last time it was 7days, so it'll be next week, Wednesday/Thursday :(

I live with a friend and he has a 360 so I could just steal his in the mean time... but he has also ordered GoW... could be interesting... Can you play GoW Online with two people on the same console?
LUPOS 14 Nov 2006 14:22
8/14
king skins wrote:
I live with a friend and he has a 360 so I could just steal his in the mean time... but he has also ordered GoW... could be interesting... Can you play GoW Online with two people on the same console?


AI, @player split for multiplayer and 2 player split for co-op. After havign tried it both ways i really love the co-op, though woudl be best to have to seperate tvs. I did enjoy having my brother in arms right in the room with me, many i high five was exchanged after soem of the more intense matches (oh you pesky second berserker!).

Anywho, long as there is a console in range, you should have a blast with the game till you get urs back. Just be sure to put ur gamer tag and stuff on a memory cardy before shippign off the dead one as you cant bring a guest online liek you coudl in halo :(

___________
king skins 14 Nov 2006 14:45
9/14
LUPOS wrote:
king skins wrote:
I live with a friend and he has a 360 so I could just steal his in the mean time... but he has also ordered GoW... could be interesting... Can you play GoW Online with two people on the same console?


AI, @player split for multiplayer and 2 player split for co-op. After havign tried it both ways i really love the co-op, though woudl be best to have to seperate tvs. I did enjoy having my brother in arms right in the room with me, many i high five was exchanged after soem of the more intense matches (oh you pesky second berserker!).

Anywho, long as there is a console in range, you should have a blast with the game till you get urs back. Just be sure to put ur gamer tag and stuff on a memory cardy before shippign off the dead one as you cant bring a guest online liek you coudl in halo :(


So we could play online as long as I have my own gamer tag on a memory card? So we could get some games going with My mate, you and Kidd_77?

I'll pick one up on the way home.
RiseFromYourGrave 14 Nov 2006 15:29
10/14
yeah the smoke/dust/debris from stray bullets, grenades etcetera and the way all that can affect the battle is very cool. i distinctly remember quickly diving out from cover in one particular gunfight to throw a grenade into a unit of replicas (to their dismay,which they vocalised) and then just as quickly diving back behind my partition. quite confident i had killed them all, i began my wait for the smoke to clear so i could investigate my proficiency properly, only to hear "are you alright?" being said to one replica by another. needless to say they all ultimately tasted the lead of whatever machinegun i had equipped, all in the unfairness of reflex time. awesome.

sorry to hear about the 360 man, its a pretty s**tty time for it to go tits up :(
LUPOS 14 Nov 2006 19:02
11/14
king skins wrote:
So we could play online as long as I have my own gamer tag on a memory card? So we could get some games going with My mate, you and Kidd_77?

I'll pick one up on the way home.


Indeed, just copy your ass to a mem card and stick it in ur mates box! (sounds terrible) I swear it'll be easier to catch me on with gears than with fight night :/
_______
king skins 17 Nov 2006 17:24
12/14
are you up for a game tonight or over the weekend? I'm not that good at GoW but I'm learning only had a couple of games and I was drunk for a most of them!!

I have managed to steal my mates 360 and we are currently playing it co-op on my TV, it bigger than his ;) So i should be online tonight sharing a screen... :(

gamertag is my forum name.
LUPOS 17 Nov 2006 19:26
13/14
TONIGHT!

i will be on mine and my flat mate just got his tv fixed so he'll be on his so there aught be 4 of us. Plus i have a few other friend about who will be on so we should be able to get 8 peopel together easily.
____
RiseFromYourGrave 17 Nov 2006 20:48
14/14
man i wish i could afford to join in :(
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