Virtua Golf Revealed!

Like the other Virtua things, but about golf.

Posted by Staff
Virtua Golf Revealed!
Golf is an acquired taste, and people who take to the greens of a Sunday morning make us point and laugh like small children on seeing a dog with a fluffy tail. Golfers are badly-dressed and have dimples in their balls. It might sound harsh, but sometimes, the truth hurts. Amazing then that golf games are so massively enjoyable. From the early days of EA’s stunning PGA Tour series, through the glory that was Neo Turf Masters, to Everybody’s Golf from Sony and EA’s more recent offerings featuring Tiger Woods, golf games have consistently offered some of the best turn-based sports action titles we have seen.

And it is with joy in our heart that we learn Sega is due to expand its Virtua series to encompass the wife-baiting sport of senior sales executives with heart conditions in the very near future, in an all-new adaptation of the Naomi sleeper that suffered terrible distribution back in 2001.

Nothing is known of the game’s rebirth other than the fact that Sega has issued a new patent for Virtua Golf with the US Patent Office though we expect an announcement in the next month or so, followed by the actual game within the year.
Companies:

Comments

acidviper 17 Nov 2005 18:33
1/8
Damn just make Golden Tee for Revoluti0n. Nobody needs fist pumping golfers sans Tiger and flat spectators.
LUPOS 17 Nov 2005 19:53
2/8
acidviper wrote:
Damn just make Golden Tee for Revoluti0n.


i dont want golf for the revo... in order to play it i would probably have to be good at real golf... golf games are fun cause they require goo dreactions but motly they are a more complicated version of the classic gorrilas game (or any number of other things). its a game of angels and wind variance and club selection... playing a golf game on revo would require me to have a good clean steady swing, the sort of thing that takes a lot of golf playing to acuire... there is a certain reality barrier you dont want to cross when it comes to making games... for instance, ninja gaiden wouldnt be fun in a vr sense, cause i cant really jump 10 feet in the air and throw ninja stars acuratley.

____
more comments below our sponsor's message
realvictory 18 Nov 2005 08:30
3/8
True, and I wouldn't like losing in a game if it was that realistic either! It's the same with most sports games, isn't it? I would stand no chance against professionals, if it was realistic.

Although I do think it wouuld be fun to have a go, so there should be optional control styles. If you could beat your friends at golf the hard way, when they were playing the easy way, they would look totally rubbish!!

I do think it's possible to simulate the control of a golf club, but make it easier than real life - it doesn't have to be a total simulation - it's only a game! It would be kind of like being a superhero whose powers were superhuman golf, within the "game world".

I totally look forward to seeing some amazing controller extensions, such as a various swords, sports clubs/raquets, maybe a pool cue, a guitar, and maybe a frying pan! Let's face it, it's unlikey, but it would be awesome, and I know deep down that Nintendo would do it, if it was economically feasible.
editor 18 Nov 2005 11:16
4/8
Not really sure the surprise - the game has been on site in Japan as 'SEGA Golf Club Tour' for the last two years and has its own web site - http://sega-golfclub.com/

Just wondering if the lack of arcade coverage means that every game is going to come as a big surprise?
vault 13 20 Nov 2005 20:43
5/8
LUPOS wrote:
i dont want golf for the revo... in order to play it i would probably have to be good at real golf... golf games are fun cause they require goo dreactions but motly they are a more complicated version of the classic gorrilas game (or any number of other things). its a game of angels and wind variance and club selection... playing a golf game on revo would require me to have a good clean steady swing, the sort of thing that takes a lot of golf playing to acuire... there is a certain reality barrier you dont want to cross when it comes to making games... for instance, ninja gaiden wouldnt be fun in a vr sense, cause i cant really jump 10 feet in the air and throw ninja stars acuratley.


Yes yes, we all know the horrors of the Sega Activator and how un-well it preformed. But the thing is, the revolution and controller are going to be used like crazy. Every Nintendo first party title will use it in some crazy exercise-callable way and we're all gonna suck at it at first. Just because you can't swing correctly doesn't mean they can't make a kid-proof golf game with our favorite mustached plumber. I'm waiting to see how long are appendages last over long gaming sessions. It may cause some problems with long games like RPGs and sports. Who knows.
NiktheGreek 21 Nov 2005 11:29
6/8
vault 13 wrote:
Yes yes, we all know the horrors of the Sega Activator and how un-well it preformed. But the thing is, the revolution and controller are going to be used like crazy. Every Nintendo first party title will use it in some crazy exercise-callable way and we're all gonna suck at it at first. Just because you can't swing correctly doesn't mean they can't make a kid-proof golf game with our favorite mustached plumber.

Here's a bold idea: why not extend the revolutionary thinking beyond control? If we're going to be changing things, why not have Nintendo make an arcade-style sports game that doesn't feature Mario? Maybe chuck him in with a quick cameo or something, but the game could stand on it's own merits.

Not that I mind a company using it's mascot, of course, but between 28/10/2005 and 25/11/2005 they scheduled five Mario games for release. Three were sports games, one was a dancing game and the other (the one yet to be released, hitting on Friday) is a GBA re-release of Dr Mario bundled with Puzzle League.
vault 13 21 Nov 2005 16:39
7/8
NiktheGreek wrote:
vault 13 wrote:
Yes yes, we all know the horrors of the Sega Activator and how un-well it preformed. But the thing is, the revolution and controller are going to be used like crazy. Every Nintendo first party title will use it in some crazy exercise-callable way and we're all gonna suck at it at first. Just because you can't swing correctly doesn't mean they can't make a kid-proof golf game with our favorite mustached plumber.

Here's a bold idea: why not extend the revolutionary thinking beyond control? If we're going to be changing things, why not have Nintendo make an arcade-style sports game that doesn't feature Mario? Maybe chuck him in with a quick cameo or something, but the game could stand on it's own merits.

Not that I mind a company using it's mascot, of course, but between 28/10/2005 and 25/11/2005 they scheduled five Mario games for release. Three were sports games, one was a dancing game and the other (the one yet to be released, hitting on Friday) is a GBA re-release of Dr Mario bundled with Puzzle League.
vault 13 21 Nov 2005 16:43
8/8
NiktheGreek} Maybe chuck him in with a quick cameo or something, but the game could stand on it's own merits.[/quote wrote:


Not that I'm doubting that they couldn't make a good non-Mario sports or any other game, but I doubt anyone would buy it. It totally sells itself to little kids when their favorite corporate mascot is featured on the cover shoving his fist in the air. Kids see it and say I want it before even knowing what it is. For the rest of us, the more mature older Nintendo crowd, all 5,000 of us, I suppose we would check it out. But they'd have to do more than just make a football simulator or a fighting game. It needs that Nintendo charm.
Posting of new comments is now locked for this page.