In what will come as disappointing news for Lionhead fans, the ambitious sounding (and cool-looking)Xbox prehistoric adventure, BC, has been put on hold indefinitely. In development with Intrepid Computer Entertainment, BC had originally been pitched as a unique free-roaming adventure, with RPG elements, that saw the player trying to lead a tribe of cave people in an effort to evolve into the bestest monkeys; battling rival cave people and dinosaurs in the process. Since then, the concept was taken down a peg or two: reducing gameplay to more straightforward, generic action.
Lionhead hasn’t provided an official explanation for the sidelining of what had initially sounded like a great thing. Perhaps the gaming community’s disappointed response to Fable had dissuaded the company to unleash a game like this: which may have been reduced to a shadow of its former self. But that said, Fable has become the biggest selling Xbox game yet: suggesting that there’s plenty of money to be made from slightly disappointing products. More reassuringly, Lionhead has stated that “We hope to revive the project at a later date.”
Seeing as Lionhead managed to secure multi-million pound investment from venture capitalists only three days prior to this announcement, it would seem to have been a quality rather than financial issue. But the world of games still needs more caveman related stuff. We sincerely hope that BC isn’t completely extinct quite yet.