Gran Turismo 4 has finally been given a release date. There’s no doubt that’s great news. However, it may not be exactly the same GT4 that the fans were waiting for: Sony has dropped all the game’s online features. The promise of online play was one of the main distinguishing features of the fourth GT instalment, but the indefinite delays experienced so far had largely been attributed to its tricky implementation. It’s a pretty major disappointment: one that’s barely compensated by Sony and Polyphony’s rather vague claim that an online version is planned for 2005.
It does seem a strange move on Sony’s part, though. Gran Turismo’s following is a fanatical one, with many early PS2’s sold on the strength of GT3. As such, there are a lot of people waiting patiently for an online Gran Turismo title: whilst the likes of PGR2 and Burnout 3 whiz past on either side. Many of these same folk would probably have put up with a delay if it meant the eventual arrival of the fully online enabled GT4, but now a difficult dilemma will present itself. Buy offline GT4 this year, or wait indefinitely for an online version which may or may not go on offer at cut-price?
Considering that the Polyphony masterpiece is a Sony exclusive, the precedent it is setting is all the more peculiar. When there are 4 separate versions of a game, it is usually down to fundamental differences in hardware platforms. Gran Turismo 4, however, will have 3 different PS2 incarnations (Prologue, offline and online) as well as a ‘near-identical’ PSP version in GT4 Mobile. We’ve heard about not putting all your eggs in one basket, but when the egg’s made of gold and the basket’s a souped up Nissan Skyline, we had assumed the proverb didn’t apply.
We are still awaiting the official word on next year’s online outing, but Gran Turismo 4, in its offline form, will be released in Japan on 3rd December; with US and European releases following in the week of December 14th.