Kazunori Yamauchi, producer of the Gran Turismo series, has stated in a recent interview with the official Japanese PlayStation website that the PSP version of Gran Turismo will effectively be a straight port of the PS2’s upcoming GT4. Whilst this news may prove disappointing for those hoping for entirely original content, the fact that the handheld can cope with such a title is testament to its impressive technical capabilities.
Yamauchi-san went on to explain that there is a delicate balance between cost and innovation that needs to be struck in order to keep the price of PSP games at an acceptable level. Had Sony chosen to create an entirely new game from scratch, GT4 Mobile would have been considerably less polished than its PS2 counterpart, or would have involved unreasonably high costs to both Sony and to the consumer.
Elsewhere, GT4’s development timetable has been called into question. The game is currently only 75% complete and there has been talk that the long-awaited driving sim might be pushed back to 2005, despite Yamauchi-san’s protestations to the contrary. If such a delay was to occur, this would inevitably hinder the PSP porting process, which would also mean that the handheld GT title could miss the Japanese launch of the console itself. That would surely be a thorn in the side of Sony's initial strategy.