Killzone Screens Invasion Continues

Making a mountain out of an FPS.

Posted by Staff
At E3 2003, Sony and Guerrilla had already begun waxing lyrical about the graphical prowess of this sci-fi shooter. Hailed as Sony’s ‘Halo-beater’, they released a horde of Killzone screenshots to get us all excited. It’s now a year on and they’re continuing the theme, releasing a load more screenshots before its official release this autumn. However, Halo 2 is also being released this autumn, so a new question arises: will it still be audacious enough to deem itself a Halo 2-beater?

There’s no denying that Killzone could well be one of the most visually impressive games available for the PS2, but the hype has been built up in such a way that any deviation from greatness could make Sony and Guerrilla look a little bit silly. It might look great and it might utilise a USB headset, but will it "make fans of first-person shooters look at the genre in a completely different way" as claimed? We’ll find out for sure in six months or so, when it will nestle alongside Half-Life 2, Doom 3, Halo 2 and other important FPS landmarks.
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Comments

config 12 May 2004 22:15
1/3
Does anyone remember how great Getaway was going to look (just ignoring those early "screenshots") and how it was going to be all this that and the other? I doubt the press drones said it in any official capacity, but it was pretty much under the breath of every announcement that Getaway was a GTA / Driver beater. Remember? How could we forget! Just as we could never forget how dismally crap is was - drab dreary textures, tedious story, horrid controls and utterly average vehicle handling. So what if it has four bazillion square centimetres of London's urban canyons painstakingly recreated right down the delightfull guano veneer? It's about as much fun to drive around as it is to drive around, well, London. Good work, Team Soho? So Hopeless, I'd say.

Anyway, short story long...

I sincerely hope we're not being carefully spoonfed the same brand of dog s**t Sony's spindoctors have lovingly administered before.

G.
(Wow. Somebody needed a release!)
schnide 13 May 2004 08:13
2/3
Personally, despite the atrocious cutscenes, control flaws and poor mapping in places, I enjoyed The Getaway.

Regardless, can anyone say Brute Force or Malice? Microsoft's PR can. Super Mario Sunshine? Nintendo's PR can. Every company's been guilty of overhyping key titles but I get the general impression that Killzone might actually be pretty special.

If it's not, it'll be treated accordingly and only Sony will lose out in the long run.
config 13 May 2004 12:01
3/3
schnide wrote:

>Personally, despite the atrocious cutscenes,
>control flaws and poor mapping in places, I
>enjoyed The Getaway.

I enjoyed it for a time, after which I just go bored of trapesing across London and fighting with the controls. The story wasn't even enthrawling enough to give my the strength to persevere.

>Regardless, can anyone say Brute Force or Malice?
>Microsoft's PR can. Super Mario Sunshine?
>Nintendo's PR can. Every company's been guilty
>y of overhyping key titles but I get the general
>impression that Killzone might actually be pretty
>special.

Oh I agree 100%. Malice... hehe. One of the fanfare Xbox unveiling title that was, IIRC, Xbox exclusive (because of all those light sources and showing) but eventually only made to the shelves in the form of a PS2 version. Funny how that one went quiet.

You can't blame PR for hyping up a title - it's their job - but to blantantly lie about a game is crime worthy of a stoning.

G.

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