GameCube gets online multiplayer support

Nintendo lackadaisical, so open source coders do it themselves.

Posted by Staff
Kirby's Air Ride - the first of what we hope to be many
Kirby's Air Ride - the first of what we hope to be many
Nintendo's failure to offer online multiplayer support for the GameCube has prompted one Indiana University student to take matters into his own hands. The prospect of looming LAN-enabled games - such as Kirby's Air Ride, 1080 and Mario Kart - along with the fact that his gaming buddies lived some distance away, has inspired Chad Paulson to team up with a group of fellow open source developers to create what's dubbed as Warp Pipe Alpha.

Warp Pipe Alpha allows gamers to hook up their Cubes to a router, itself connected to a PC running the application. This, in turn, uses the Internet as a Wide Area Network and thus allows multiplayer games to be played out over the Net, as if playing locally. So far, Paulson and co have had great success with Kirby's Air Ride, achieving frame rates ranging from 55 to 60 fps via his University's Internet connection.

As its title suggests, the project is still in its alpha stages and, as yet, is unable to support cable and DSL connections. Things are surely set to change with the upcoming beta version though, and there is certainly a glimmer of hope for the GameCube community - our fingers are crossed.

For more info, check out the official Warp Pipe site at www.warppipe.com

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