Black Tusk Studios has been given the challenge of developing the next and now-Microsoft-owned Gears of War game. Online job ads are also providing glimpses of what we can expect. Bromance is in the air.
One job outline
for a lead writer stands out askin as it does for the successful applicant to:
- Act as a champion of story, characters, and emotional engagement across the game and game team - Create a cast of distinctive, engaging, and imperfect characters that players love (or love to hate) - Define a compelling story that takes the player on a hero’s journey, with a keen eye to story structure and pacing
Also notable is a job description for a Senior Online Engineer
which asks that the job holder be:
responsible for design and implementation of robust, secure, and scalable web services, and deployment processes to support customer-facing applications. The successful candidate must have strong communication skills and be able to work side by side with programmers, designers and production staff, and be passionate about owning a reliable high-traffic web application to support console and multi-screen end points.
Multi-screen? Console? Web application? Fascinating stuff.
It also, however, throws some confusion full in the face of the presumption that Black Tusk (formerly Microsoft Vancouver) was working on 'the next Halo'.