Bayonetta Creator: More Important to Make New Stuff than Sequels

Doesn't get chance to work on follow-ups

Posted by
E3 2013
E3 2013
Director Hideki Kamiya, one of the key creators behind the likes of Devil May Cry and Bayonetta, has explained why he never sticks around for the sequel. It's not strictly through choice, so much as something of a duty to get brand new creations out into the world.

ďItís not that I donít want to make sequels ó I really do! But considering the nature of my position, I donít really get a chance to," Kamiya told Famitsu.

"Somebody needs to offer new entertainment to gamers and do the work of sowing seeds that can later grow to be strong pillars. It sounds a little overblown, but Iíve come to believe that is my purpose. If I had been involved with Devil May Cry 2, then Viewtiful Joe and Okami might never have been made. If I was directing Bayonetta 2, then I wouldnít have been able to make The Wonderful 101

The Kamiya-less Bayonetta 2 will be out on Wii U next year.

Source: Kotaku via VG247
Companies:
Games:

Comments

Posting of new comments is now locked for this page.

Polls

Tax Breaks for Video Game Makers are...

Great news for all of us!
89%
Shocking. Game makers don't need government aid!
8%
Other - have your say in comments after voting.
3%
comments>>
more polls >>